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The Hearthstone AI framework and competition motivates the development of artificial intelligence agents that can play collectible card games. A special feature of those games is the high variety of cards, which can be chosen by the players…

Artificial Intelligence · Computer Science 2019-06-12 Alexander Dockhorn , Sanaz Mostaghim

Social engineering attacks are phenomena that are equally applicable to both the physical world and cyberspace. These attacks in the physical world have been studied for a much longer time than their counterpart in cyberspace. This…

Cryptography and Security · Computer Science 2022-03-10 Rosana Montañez Rodriguez , Adham Atyabi , Shouhuai

In the cybersecurity setting, defenders are often at the mercy of their detection technologies and subject to the information and experiences that individual analysts have. In order to give defenders an advantage, it is important to…

Cryptography and Security · Computer Science 2022-12-09 Erick Galinkin , Emmanouil Pountourakis , John Carter , Spiros Mancoridis

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

Computer Science and Game Theory · Computer Science 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

In science as elsewhere, attention is a limited resource and scientists compete with one another to produce the most exciting, novel and impactful results. We develop a game-theoretic model to explore how such competition influences the…

Physics and Society · Physics 2025-09-09 Kevin Gross , Carl T. Bergstrom

Recent years have seen a significant surge in complex AI systems for competitive programming, capable of performing at admirable levels against human competitors. While steady progress has been made, the highest percentiles still remain out…

Machine Learning · Computer Science 2024-12-02 Petar Veličković , Alex Vitvitskyi , Larisa Markeeva , Borja Ibarz , Lars Buesing , Matej Balog , Alexander Novikov

Recent years have seen an explosion of interest in autonomous cyber defence agents trained to defend computer networks using deep reinforcement learning. These agents are typically trained in cyber gym environments using dense, highly…

Machine Learning · Computer Science 2026-02-13 Elizabeth Bates , Chris Hicks , Vasilios Mavroudis

Nowadays the composition and formation of effective teams is highly important for both companies to assure their competitiveness and for a wide range of emerging applications exploiting multiagent collaboration (e.g. crowdsourcing,…

Multiagent Systems · Computer Science 2016-10-28 Ewa Andrejczuk , Rita Berger , Juan A. Rodriguez-Aguilar , Carles Sierra , Víctor Marín-Puchades

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

Computer Science and Game Theory · Computer Science 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

Recent years have seen increased interest in the design and deployment of smart grid devices and control algorithms. Each of these smart communicating devices represents a potential access point for an intruder spurring research into…

Computer Science and Game Theory · Computer Science 2016-11-18 Scott Backhaus , Russell Bent , James Bono , Ritchie Lee , Brendan Tracey , David Wolpert , Dongping Xie , Yildiray Yildiz

When dealing with leading edge cyber security research, especially when operating from the perspective of an attacker or a red team, it becomes necessary for one to at times consider how ethics comes into play. There are currently no cyber…

Cryptography and Security · Computer Science 2020-12-01 Shun Inagaki , Robert Ramirez , Masaki Shimaoka , Kenichi Magata

Cybercrimes are on the rise, in part due to technological advancements, as well as increased avenues of exploitation. Sophisticated threat actors are leveraging on such advancements to execute their malicious intentions. The increase in…

Cryptography and Security · Computer Science 2022-11-18 Jonathan W. Z. Lim , Vrizlynn L. L. Thing

Policy-mandated, rigorously administered scientific testing is needed to provide transparency into the efficacy of artificial intelligence-based (AI-based) cyber defense tools for consumers and to prioritize future research and development.…

Cryptography and Security · Computer Science 2021-05-17 Edmon Begoli , Robert A. Bridges , Sean Oesch , Kathryn E. Knight

Teammate performance evaluation fundamentally shapes intervention design in video games. However, our current understanding stems primarily from competitive E-Sports contexts where individual performance directly impacts outcomes. This…

Human-Computer Interaction · Computer Science 2025-08-27 Kaushall Senthil Nathan , Jieun Lee , Derrick M. Wang , Geneva M. Smith , Eugene Kukshinov , Daniel Harley , Lennart E. Nacke

Recent empirical work highlights the heterogeneity of social competitions such as political campaigns: proponents of some ideologies seek debate and conversation, others create echo chambers. While symmetric and static network structure is…

Capture the Flag challenges are a popular form of cybersecurity education, where students solve hands-on tasks in an informal, game-like setting. The tasks feature diverse assignments, such as exploiting websites, cracking passwords, and…

Cryptography and Security · Computer Science 2021-01-06 Valdemar Švábenský , Pavel Čeleda , Jan Vykopal , Silvia Brišáková

The gaming industry has experienced substantial growth, but cheating in online games poses a significant threat to the integrity of the gaming experience. Cheating, particularly in first-person shooter (FPS) games, can lead to substantial…

Cryptography and Security · Computer Science 2025-11-18 Jiayi Zhang , Chenxin Sun , Yue Gu , Qingyu Zhang , Jiayi Lin , Xiaojiang Du , Chenxiong Qian

Not a day goes by without news about a cyber attack. Fear spreads out and lots of wrong ideas circulate. This survey aims at showing how all these uncertainties about cyber can be transformed into manageable risk. After reviewing the main…

Cryptography and Security · Computer Science 2023-03-24 Michel Dacorogna , Marie Kratz
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