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Cybercrime is a complex phenomenon that spans both technical and human aspects. As such, two disjoint areas have been studying the problem from separate angles: the information security community and the environmental criminology one.…

Cryptography and Security · Computer Science 2022-07-18 Colin C. Ife , Toby Davies , Steven J. Murdoch , Gianluca Stringhini

Much work in AI deals with the selection of proper actions in a given (known or unknown) environment. However, the way to select a proper action when facing other agents is quite unclear. Most work in AI adopts classical game-theoretic…

Computer Science and Game Theory · Computer Science 2011-06-24 M. Tennenholtz

Private blockchain is driving the creation of business networks, resulting in the creation of new value or new business models to the enterprises participating in the network. Such business networks form when enterprises come together to…

Computer Science and Game Theory · Computer Science 2020-12-09 Segev Wasserkrug , Eitan Farchi

Forecasting competitions are the equivalent of laboratory experimentation widely used in physical and life sciences. They provide useful, objective information to improve the theory and practice of forecasting, advancing the field,…

Applications · Statistics 2021-05-20 Spyros Makridakis , Chris Fry , Fotios Petropoulos , Evangelos Spiliotis

Background: Cyber offences, such as hacking, malware creation and distribution, and online fraud, present a substantial threat to organizations attempting to safeguard their data and information. By understanding the evolving…

Cryptography and Security · Computer Science 2022-03-29 Claudia Peersman , Emma Williams , Matthew Edwards , Awais Rashid

Previous work on the competitive retrieval setting focused on a single-query setting: document authors manipulate their documents so as to improve their future ranking for a given query. We study a competitive setting where authors opt to…

Information Retrieval · Computer Science 2024-04-16 Haya Nachimovsky , Moshe Tennenholtz , Fiana Raiber , Oren Kurland

As the use of artificial intelligence (AI) in high-stakes decision-making increases, the ability to contest such decisions is being recognised in AI ethics guidelines as an important safeguard for individuals. Yet, there is little guidance…

Human-Computer Interaction · Computer Science 2021-02-23 Henrietta Lyons , Eduardo Velloso , Tim Miller

Cyber-warfare has become the norm in current ongoing military conflicts. Over the past decade, numerous examples have shown the extent to which nation-states become vulnerable if they do not focus on building their cyber capacities. Adding…

Computer Science and Game Theory · Computer Science 2024-10-10 Gergely Benkő , Gergely Biczók

Most modern systems strive to learn from interactions with users, and many engage in exploration: making potentially suboptimal choices for the sake of acquiring new information. We initiate a study of the interplay between exploration and…

Computer Science and Game Theory · Computer Science 2017-11-21 Yishay Mansour , Aleksandrs Slivkins , Zhiwei Steven Wu

In order to get strategic positioning for competition in business organization, the information system must be ahead in this information age where the information as one of the weapons to win the competition and in the right hand the…

Artificial Intelligence · Computer Science 2010-06-10 Spits Warnars

In this work we explore cyberbullying and other toxic behavior in team competition online games. Using a dataset of over 10 million player reports on 1.46 million toxic players along with corresponding crowdsourced decisions, we test…

Computers and Society · Computer Science 2015-04-10 Haewoon Kwak , Jeremy Blackburn , Seungyeop Han

Each strategy has a foundation, an overarching way of explaining why things are the way we see them and how to successfully reach our goals. Therefore, strategy is theory based because theory provides an intellectual framework for…

Computers and Society · Computer Science 2020-07-20 Jan Kallberg

Variations of the Flip-It game have been applied to model network cyber operations. While Flip-It can accurately express uncertainty and loss of control, it imposes no essential resource constraints for operations. Capture the flag (CTF)…

Cryptography and Security · Computer Science 2024-03-19 Jon Goohs , Georgel Savin , Lucas Starks , Josiah Dykstra , William Casey

AI has become pervasive in recent years, but state-of-the-art approaches predominantly neglect the need for AI systems to be contestable. Instead, contestability is advocated by AI guidelines (e.g. by the OECD) and regulation of automated…

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

Artificial Intelligence · Computer Science 2018-10-31 Robson P. Bonidia , Luiz A. L. Rodrigues , Anderson P. Avila-Santos , Danilo S. Sanches , Jacques D. Brancher

Capture-the-Flag (CTF) competitions are increasingly becoming a testbed for evaluating AI capabilities at solving security tasks, due to the controlled environments and objective success criteria. Existing evaluations have focused on how…

Cryptography and Security · Computer Science 2026-02-25 Tingxuan Tang , Nicolas Janis , Kalyn Asher Montague , Kevin Eykholt , Dhilung Kirat , Youngja Park , Jiyong Jang , Adwait Nadkarni , Yue Xiao

The impact of frontier AI (i.e., AI agents and foundation models) in cybersecurity is rapidly increasing. In this paper, we comprehensively analyze this trend through multiple aspects: quantitative benchmarks, qualitative literature review,…

Cryptography and Security · Computer Science 2025-12-01 Yujin Potter , Wenbo Guo , Zhun Wang , Tianneng Shi , Hongwei Li , Andy Zhang , Patrick Gage Kelley , Kurt Thomas , Dawn Song

Background. As digital technologies increasingly shape social domains such as healthcare, public safety, entertainment, and education, software engineering has engaged with ethical and political concerns primarily through the notion of…

Software Engineering · Computer Science 2026-03-31 Lucas Valenca , Ronnie de Souza Santos

Competition is a primary driver of player satisfaction and engagement in multiplayer online games. Traditional matchmaking systems aim at creating matches involving teams of similar aggregated individual skill levels, such as Elo score or…

Social and Information Networks · Computer Science 2020-06-25 Sofia M Nikolakaki , Ogheneovo Dibie , Ahmad Beirami , Nicholas Peterson , Navid Aghdaie , Kazi Zaman

Cyber risk has become a critical financial threat in today's interconnected digital economy. This paper introduces a cyber-risk management framework for networked digital systems that combines the strategic behavior of players with…

Cryptography and Security · Computer Science 2026-01-26 Elisa Botteghi , Martino S. Centonze , Davide Pastorello , Daniele Tantari