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Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

Decoupling approach presents a novel solution/alternative to the highly time-consuming fluid-thermal-structural simulation procedures when thermal effects and resultant displacements on machine tools are analyzed. Using high dimensional…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-31 Janine Glänzel , Andreas Naumann , Tharun Suresh Kumar

We present an algorithm for creating an n-level ray-space hierarchy (RSH) of coherent rays that runs on the GPU. Our algorithm uses rasterization to process the primary rays, then uses those results as the inputs for a RSH, that processes…

Graphics · Computer Science 2023-12-12 Nuno Reis , Vasco Costa , João M. Pereira

This article is a sequel to "GPU implementation of a ray-surface intersection algorithm in CUDA" (arXiv:2209.02878) [1]. Its main focus is PyCUDA which represents a Python scripting approach to GPU run-time code generation in the Compute…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-05 Raymond Leung

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhen Xu , Sida Peng , Haotong Lin , Guangzhao He , Jiaming Sun , Yujun Shen , Hujun Bao , Xiaowei Zhou

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

Simulating sonar devices requires modeling complex underwater acoustics, simultaneously rendering time-efficient data. Existing methods focus on basic implementation of one sonar type, where most of sound properties are disregarded. In this…

Signal Processing · Electrical Eng. & Systems 2020-01-13 Rômulo Cerqueira , Tiago Trocoli , Jan Albiez , Luciano Oliveira

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

In this paper, we report an optimized union-find (UF) algorithm that can label the connected components on a 2D image efficiently by employing the GPU architecture. The proposed method contains three phases: UF-based local merge, boundary…

Computer Vision and Pattern Recognition · Computer Science 2017-08-30 Jun Chen , Qiang Yao , Houari Sabirin , Keisuke Nonaka , Hiroshi Sankoh , Sei Naito

We pose video object segmentation as spectral graph clustering in space and time, with one graph node for each pixel and edges forming local space-time neighborhoods. We claim that the strongest cluster in this video graph represents the…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Elena Burceanu , Marius Leordeanu

Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…

Accelerator Physics · Physics 2021-09-01 Yoshinori Kurimoto

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

We present a framework to interactively volume-render three-dimensional data cubes using distributed ray-casting and volume bricking over a cluster of workstations powered by one or more graphics processing units (GPUs) and a multi-core…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 A. H. Hassan , C. J. Fluke , D. G. Barnes

High Dynamic Range (HDR) images are generated using multiple exposures of a scene. When a hand-held camera is used to capture a static scene, these images need to be aligned by globally shifting each image in both dimensions. For a fast and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Kadir Cenk Alpay , Kadir Berkay Aydemir , Alptekin Temizel

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

The ability to detect fragments of deleted image files and to reconstruct these image files from all available fragments on disk is a key activity in the field of digital forensics. Although reconstruction of image files from the file…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-01-12 Sylvain Collange , Yoginder Dandass , Marc Daumas , David Defour

Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…

Numerical Analysis · Computer Science 2016-07-12 K. Parand , Saeed Zafarvahedian , Sayyed A. Hossayni

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

PyRadiomics-cuda is a GPU-accelerated extension of the PyRadiomics library, designed to address the computational challenges of extracting three-dimensional shape features from medical images. By offloading key geometric computations to GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-20 Jakub Lisowski , Piotr Tyrakowski , Szymon Zyguła , Krzysztof Kaczmarski

Spatial join is a fundamental operation in spatial databases. With the rapid growth of 3D data in applications such as LiDAR-based object detection and 3D digital pathology, there is an increasing need to support spatial join over 3D…

Databases · Computer Science 2026-04-23 Lyuheng Yuan , Da Yan , Akhlaque Ahmad , Fusheng Wang