English
Related papers

Related papers: Ms. Pac-Man Versus Ghost Team CIG 2016 Competition

200 papers

Nonlocality, one of the most remarkable aspects of quantum mechanics, is closely related to Bayesian game theory. Quantum mechanics can offer advantages to some Bayesian games, if the payoff functions are related to Bell inequalities in…

Quantum Physics · Physics 2016-01-21 Haozhen Situ

We study a stopping game of preemption type between two players who both act under uncertain competition. In this framework we introduce, and study the effect of, (i) asymmetry of payoffs, allowing e.g. for different investment costs, and…

Probability · Mathematics 2024-11-08 Erik Ekström , Yuqiong Wang

In combination with Reinforcement Learning, Monte-Carlo Tree Search has shown to outperform human grandmasters in games such as Chess, Shogi and Go with little to no prior domain knowledge. However, most classical use cases only feature up…

Artificial Intelligence · Computer Science 2023-05-23 Jannis Weil , Johannes Czech , Tobias Meuser , Kristian Kersting

We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of…

Logic in Computer Science · Computer Science 2019-07-16 Massimo Benerecetti , Daniele Dell'Erba , Fabio Mogavero

AI-assisted gait analysis holds promise for improving Parkinson's Disease (PD) care, but current clinical dashboards lack transparency and offer no meaningful way for clinicians to interrogate or contest AI decisions. We present Con-GaIT…

Human-Computer Interaction · Computer Science 2025-07-31 Phuc Truong Loc Nguyen , Thanh Hung Do

Modern cyber attacks unfold through multiple stages, requiring defenders to dynamically prioritize mitigations under uncertainty. While game-theoretic models capture attacker-defender interactions, existing approaches often rely on static…

Cryptography and Security · Computer Science 2025-08-04 Yuning Jiang , Nay Oo , Qiaoran Meng , Lu Lin , Dusit Niyato , Zehui Xiong , Hoon Wei Lim , Biplab Sikdar

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

Computation and Language · Computer Science 2026-02-19 Tim R. Davidson , Veniamin Veselovsky , Martin Josifoski , Maxime Peyrard , Antoine Bosselut , Michal Kosinski , Robert West

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

Computational Complexity · Computer Science 2012-02-06 Nathanaël Fijalkow , Florian Horn

Collaborative perception (CP) is a promising method for safe connected and autonomous driving, which enables multiple vehicles to share sensing information to enhance perception performance. However, compared with single-vehicle perception,…

Cryptography and Security · Computer Science 2025-02-13 Senkang Hu , Yihang Tao , Zihan Fang , Guowen Xu , Yiqin Deng , Sam Kwong , Yuguang Fang

Competitive Pok\'emon Singles (CPS) is a popular strategy game where players learn to exploit their opponent based on imperfect information in battles that can last more than one hundred stochastic turns. AI research in CPS has been led by…

Machine Learning · Computer Science 2025-07-31 Jake Grigsby , Yuqi Xie , Justin Sasek , Steven Zheng , Yuke Zhu

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation…

Machine Learning · Computer Science 2020-12-15 Sahil Sidheekh , Aroof Aimen , Vineet Madan , Narayanan C. Krishnan

The Pommerman Team Environment is a recently proposed benchmark which involves a multi-agent domain with challenges such as partial observability, decentralized execution (without communication), and very sparse and delayed rewards. The…

Multiagent Systems · Computer Science 2019-05-07 Chao Gao , Pablo Hernandez-Leal , Bilal Kartal , Matthew E. Taylor

Monte Carlo Tree Search (MCTS) has been extended to many imperfect information games. However, due to the added complexity that uncertainty introduces, these adaptations have not reached the same level of practical success as their perfect…

Multiagent Systems · Computer Science 2017-11-21 Moshe Bitan , Sarit Kraus

We develop model free PAC performance guarantees for multiple concurrent MDPs, extending recent works where a single learner interacts with multiple non-interacting agents in a noise free environment. Our framework allows noisy and resource…

Machine Learning · Computer Science 2019-10-11 Or Raveh , Ron Meir

Many security and other real-world situations are dynamic in nature and can be modelled as strictly competitive (or zero-sum) dynamic games. In these domains, agents perform actions to affect the environment and receive observations --…

Computer Science and Game Theory · Computer Science 2020-10-23 Karel Horák , Branislav Bošanský , Vojtěch Kovařík , Christopher Kiekintveld

We study a pursuit-evasion game between two players with car-like dynamics and sensing limitations by formalizing it as a partially observable stochastic zero-sum game. The partial observability caused by the sensing constraints is…

Robotics · Computer Science 2025-06-17 Burak M. Gonultas , Volkan Isler

In an October 2023 executive order (EO), President Biden issued a detailed but largely aspirational road map for the safe and responsible development and use of artificial intelligence (AI). The challenge for the January 24-25, 2024…

Computers and Society · Computer Science 2024-06-18 Susan Landau , James X. Dempsey , Ece Kamar , Steven M. Bellovin , Robert Pool

Although existing garbage collectors (GCs) perform extremely well on typical programs, there still exist pathological programs for which modern GCs significantly degrade performance. This observation begs the question: might there exist a…

Programming Languages · Computer Science 2025-12-19 Matthew Sotoudeh

We describe a communication game, and a conjecture about this game, whose proof would imply the well-known Sensitivity Conjecture asserting a polynomial relation between sensitivity and block sensitivity for Boolean functions. The author…

Computational Complexity · Computer Science 2017-06-27 Andrew Drucker