Related papers: A mis\`ere play $\star$-operator
Often, a given selection game studied in the literature has a known dual game. In dual games, a winning strategy for a player in either game may be used to create a winning strategy for the opponent in the dual. For example, the Rothberger…
Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…
The Maker-Breaker domination game is a positional game played on a graph by two players called Dominator and Staller. The players alternately select a vertex of the graph that has not yet been chosen. Dominator wins if at some point the…
We derive multiparty games that, if the winning chance exceeds a certain limit, prove the incompatibility of the parties' causal relations with any partial order. This, in turn, means that the parties exert a back-action on the causal…
I provide simplified proofs for each of the following fundamental theorems regarding selection principles: 1. The Quasinormal Convergence Theorem, due to the author and Zdomskyy, asserting that a certain, important property of the space of…
The induction and reduction precesses of an O*-vector space $\M$ obtained by means of a projection taken, respectively, in $\M$ itself or in its weak bounded commutant $\M'_\w$ are studied. In the case where $\M$ is a partial GW*-algebra,…
A binary game is introduced and analysed. N players have to choose one of the two sides independently and those on the minority side win. Players uses a finite set of ad hoc strategies to make their decision, based on the past record. The…
Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…
We compare some recent approaches to extending the notions of left- and right-star partial order, introduced for complex matrices in early 90-ies, to bounded linear Hilbert space operators and to certain *-rings, and discuss in more detail…
An extension of the WHILE-language is developed for programming game-theoretic mechanisms involving multiple agents. Examples of such mechanisms include auctions, voting procedures, and negotiation protocols. A structured operational…
Parrondo games with spatial dependence were introduced by Toral (2001) and have been studied extensively. In Toral's model $N$ players are arranged in a circle. The players play either game $A$ or game $B$. In game $A$, a randomly chosen…
This paper considers a natural ruleset for playing a partisan combinatorial game on a directed graph, which we call Digraph Placement. Given a digraph $G$ with a not necessarily proper $2$-coloring of $V(G)$, the Digraph Placement game…
Mean payoff stochastic games can be studied by means of a nonlinear spectral problem involving the Shapley operator: the ergodic equation. A solution consists in a scalar, called the ergodic constant, and a vector, called bias. The…
We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…
The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…
We adopt an operator-theoretic perspective to study convergence of linear fixed-point iterations and discrete- time linear systems. We mainly focus on the so-called Krasnoselskij-Mann iteration x(k+1) = ( 1 - \alpha(k) ) x(k) + \alpha(k) A…
We study the conditions under which the iterated elimination of strictly dominated strategies is order independent and we identify a class of discontinuous games for which order does not matter. In this way, we answer the open problem…
We propose a functional description of rewriting systems where reduction rules are represented by linear maps called reduction operators. We show that reduction operators admit a lattice structure. Using this structure we define the notion…
A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…
This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…