Related papers: A mis\`ere play $\star$-operator
We develop the fine structure theory of operator-premice. These are a generalization of standard premice, in which an abstract operator $F$ is used to form the successor steps in the internal hierarchy of the premouse, instead of Jensen's…
The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…
Attribution methods explain which input features drive a model's prediction, making them central to model debugging and mechanistic interpretability. Yet backward attribution methods, including gradients, LRP, and transformer-specific…
In this paper, we employ a game-theoretic model to analyze the interaction between an adversary and a classifier. There are two classes (i.e., positive and negative classes) to which data points can belong. The adversary is interested in…
Inverse game theory is utilized to infer the cost functions of all players based on game outcomes. However, existing inverse game theory methods do not consider the learner as an active participant in the game, which could significantly…
We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality.…
Combinatorial Scoring games, with the property `extra pass moves for a player does no harm', are characterized. The characterization involves an order embedding of Conway's Normal-play games. Also, we give a theorem for comparing games with…
In this paper, we study $(1 : b)$ Avoider-Enforcer games played on the edge set of the complete graph on $n$ vertices. For every constant $k\geq 3$ we analyse the $k$-star game, where Avoider tries to avoid claiming $k$ edges incident to…
We generalize the notion of convexity and average-convexity to the notion of weighted average-convexity. We show several results on the relation between weighted average-convexity and cooperative games. First, we prove that if a game is…
The foundations of classical Algebraic Geometry and Real Algebraic Geometry are the Nullstellensatz and Positivstellensatz. Over the last two decades the basic analogous theorems for matrix and operator theory (noncommutative variables)…
We introduce and study the notion of $\star$-stability with respect to a semistar operation $\star$ defined on a domain $R$; in particular we consider the case where $\star$ is the $w$-operation. This notion allows us to generalize and…
Strategic interactions between a group of individuals or organisations can be modelled as games played on networks, where a player's payoff depends not only on their actions but also on those of their neighbours. Inferring the network…
Let M be a II_1 factor, A a masa in M and E the unique conditional expectation on A. Under some technical assumptions on the inclusion of A in M, which hold true for any semiregular masa of a separable factor, we show that for every…
Entropy games and matrix multiplication games have been recently introduced by Asarin et al. They model the situation in which one player (Despot) wishes to minimize the growth rate of a matrix product, whereas the other player (Tribune)…
The dual reduction process, introduced by Myerson, allows to reduce a finite game into a smaller dimensional game such that any equilibrium of the reduced game is an equilibrium of the original game. This holds both for Nash equilibrium and…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…
Outlier detection is critical in real applications to prevent financial fraud, defend network intrusions, or detecting imminent device failures. To reduce the human effort in evaluating outlier detection results and effectively turn the…
We consider zero sum stochastic games. For every discount factor $\lambda$, a time normalization allows to represent the game as being played on the interval [0, 1]. We introduce the trajectories of cumulated expected payoff and of…
Mercer inequality for convex functions is a variant of Jensen's inequality, with an operator version that is still valid without operator convexity. This paper is two folded. First, we present a Mercer-type inequality for operators without…
We introduce a simple class of mean field games with absorbing boundary over a finite time horizon. In the corresponding $N$-player games, the evolution of players' states is described by a system of weakly interacting It\^o equations with…