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We consider linear search for an escaping target whose speed and initial position are unknown to the searcher. A searcher (an autonomous mobile agent) is initially placed at the origin of the real line and can move with maximum speed $1$ in…

Discrete Mathematics · Computer Science 2024-04-24 Jared Coleman , Dmitry Ivanov , Evangelos Kranakis , Danny Krizanc , Oscar Morales-Ponce

Graph path search is a classic computer science problem that has been recently approached with Reinforcement Learning (RL) due to its potential to outperform prior methods. Existing RL techniques typically assume a global view of the…

Machine Learning · Computer Science 2024-11-27 Alexei Pisacane , Victor-Alexandru Darvariu , Mirco Musolesi

We study spatial search with continuous-time quantum walks on real-world complex networks. We use smaller replicas of the Internet network obtained with a recent geometric renormalization method introduced by Garc\'ia-P\'erez et al., Nat.…

Quantum Physics · Physics 2022-12-19 Joonas Malmi , Matteo A. C. Rossi , Guillermo García-Pérez , Sabrina Maniscalco

We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph…

Data Structures and Algorithms · Computer Science 2023-04-10 Thomas Lidbetter , Yifan Xie

Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…

Computational Geometry · Computer Science 2025-04-11 Peyman Afshani , Yakov Nekrich , Frank Staals

Simulated annealing (SA) attracts more attention among classical heuristic algorithms because the solution of the combinatorial optimization problem can be naturally mapped to the ground state of the Ising Hamiltonian. However, in practical…

Artificial Intelligence · Computer Science 2022-03-28 Yunuo Cen , Debasis Das , Xuanyao Fong

We consider discrete dynamical systems of "ant-like" agents engaged in a sequence of pursuits on a graph environment. The agents emerge one by one at equal time intervals from a source vertex $s$ and pursue each other by greedily attempting…

Discrete Mathematics · Computer Science 2019-08-09 Michael Amir , Alfred M. Bruckstein

We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose…

Machine Learning · Statistics 2019-04-23 Pierre Perrault , Vianney Perchet , Michal Valko

Spatial search occurs in a connected graph if a continuous-time quantum walk on the adjacency matrix of the graph, suitably scaled, plus a rank-one perturbation induced by any vertex will unitarily map the principal eigenvector of the graph…

Quantum Physics · Physics 2022-12-05 Ada Chan , Chris Godsil , Christino Tamon , Weichen Xie

In this paper, we study the problem of graph similarity search with graph edit distance (GED) constraints. Due to the NP-hardness of GED computation, existing solutions to this problem adopt the filtering-and-verification framework with a…

Databases · Computer Science 2020-04-03 Jongik Kim

Near neighbor search (NNS) is a powerful abstraction for data access; however, data indexing is troublesome even for approximate indexes. For intrinsically high-dimensional data, high-quality fast searches demand either indexes with…

Data Structures and Algorithms · Computer Science 2021-06-30 Eric S. Tellez , Guillermo Ruiz , Edgar Chavez , Mario Graff

We consider a classic search problem first proposed by S. Gal in which a Searcher randomizes between unit speed paths on a network, aiming to find a hidden point in minimal expected time in the worst case. This can be viewed as a zero-sum…

Optimization and Control · Mathematics 2017-02-28 Thomas Lidbetter

We study $p$-Faulty Search, a variant of the classic cow-path optimization problem, where a unit speed robot searches the half-line (or $1$-ray) for a hidden item. The searcher is probabilistically faulty, and detection of the item with…

Data Structures and Algorithms · Computer Science 2020-02-19 Anthony Bonato , Konstantinos Georgiou , Calum MacRury , Pawel Pralat

We consider the problem of minimizing the worst-case search time for a hidden point target in the plane using multiple mobile agents of differing speeds, all starting from a common origin. The search time is normalized by the target's…

Data Structures and Algorithms · Computer Science 2026-02-02 Konstantinos Georgiou , Caleb Jones , Matthew Madej

We generalize the classical cow-path problem [7, 14, 38, 39] into a question that is relevant for collective foraging in animal groups. Specifically, we consider a setting in which k identical (probabilistic) agents, initially placed at…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-25 Ofer Feinerman , Amos Korman , Zvi Lotker , Jean-Sébastien Sereni

We study the problem of finding the $k$ most similar trajectories to a given query trajectory. Our work is inspired by the work of Grossi et al. [6] that considers trajectories as walks in a graph. Each visited vertex is accompanied by a…

Data Structures and Algorithms · Computer Science 2020-10-20 Lutz Oettershagen , Anne Driemel , Petra Mutzel

We consider search by mobile agents for a hidden, idle target, placed on the infinite line. Feasible solutions are agent trajectories in which all agents reach the target sooner or later. A special feature of our problem is that the agents…

Data Structures and Algorithms · Computer Science 2023-03-29 Konstantinos Georgiou , Nikos Giachoudis , Evangelos Kranakis

We present a multi-scale forward search algorithm for distributed agents to solve single-query shortest path planning problems. Each agent first builds a representation of its own search space of the common environment as a multi-resolution…

Multiagent Systems · Computer Science 2019-10-10 Jaein Lim , Panagiotis Tsiotras

Consider the following generalization of the classic binary search problem: A searcher is required to find a hidden target vertex $x$ in a graph $G$. To do so, they iteratively perform queries to an oracle, each about a chosen vertex $v$.…

Data Structures and Algorithms · Computer Science 2026-03-17 Michał Szyfelbein

Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…

Data Structures and Algorithms · Computer Science 2014-11-05 Prosenjit Bose , Jean-Lou De Carufel