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We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…

Optimization and Control · Mathematics 2019-08-07 Spyros Angelopoulos , Thomas Lidbetter

We study the problem of searching for a hidden target in an environment that is modeled by an edge-weighted graph. A sequence of edges is chosen starting from a given root vertex such that each edge is adjacent to a previously chosen edge.…

Optimization and Control · Mathematics 2017-08-02 Spyros Angelopoulos , Christoph Dürr , Thomas Lidbetter

Suppose a target is hidden in one of the vertices of an edge-weighted graph according to a known probability distribution. The expanding search problem asks for a search sequence of the vertices so as to minimize the expected time for…

Discrete Mathematics · Computer Science 2019-11-21 Ben Hermans , Roel Leus , Jannik Matuschke

Among sub-optimal Multi-Agent Path Finding (MAPF) solvers, rule-based algorithms are particularly appealing since they are complete. Even in crowded scenarios, they allow finding a feasible solution that brings each agent to its target,…

Multiagent Systems · Computer Science 2024-10-11 Irene Saccani , Stefano Ardizzoni , Luca Consolini , Marco Locatelli

We introduce and study the general setting of weighted search in which a number of targets, each with a certain weight, are hidden in a star-like environment that consists of $m$ infinite, concurrent rays, with a common origin. A mobile…

Data Structures and Algorithms · Computer Science 2021-05-05 Spyros Angelopoulos , Konstantinos Panagiotou

This paper extends and generalizes the well-known cut-matching game framework and provides a novel cut-strategy that produces constant-hop expanders. Constant-hop expanders are a significant strengthening of regular expanders with the…

Data Structures and Algorithms · Computer Science 2024-10-29 Bernhard Haeupler , Jonas Huebotter , Mohsen Ghaffari

We introduce the Ants Nearby Treasure Search (ANTS) problem, which models natural cooperative foraging behavior such as that performed by ants around their nest. In this problem, k probabilistic agents, initially placed at a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-11 Ofer Feinerman , Amos Korman

Active Search has become an increasingly useful tool in information retrieval problems where the goal is to discover as many target elements as possible using only limited label queries. With the advent of big data, there is a growing…

Machine Learning · Statistics 2017-08-23 Sibi Venkatesan , James K. Miller , Jeff Schneider , Artur Dubrawski

We consider the following generalization of the classic Binary Search Problem: a searcher is required to find a hidden target vertex $x$ in a graph $G$, by iteratively performing queries about vertices. A query to $v$ incurs a cost $c(v,…

Data Structures and Algorithms · Computer Science 2026-03-19 Michał Szyfelbein

A searcher is tasked with exploring a graph with edge lengths and vertex weights, starting from a designated vertex. Initially, only the starting vertex is considered explored. At each step, the searcher adds an edge to the solution,…

Data Structures and Algorithms · Computer Science 2025-05-13 Svenja M. Griesbach , Felix Hommelsheim , Max Klimm , Kevin Schewior

A common technique to speed up shortest path queries in graphs is to use a bidirectional search, i.e., performing a forward search from the start and a backward search from the destination until a common vertex on a shortest path is found.…

Data Structures and Algorithms · Computer Science 2023-04-04 Thomas Bläsius , Marcus Wilhelm

Borrowing from concepts in expander graphs, we study the expansion properties of real-world, complex networks (e.g. social networks, unstructured peer-to-peer or P2P networks) and the extent to which these properties can be exploited to…

Social and Information Networks · Computer Science 2011-09-05 Arun S. Maiya , Tanya Y. Berger-Wolf

We resolve a long-standing open question, about the existence of a constant-factor approximation algorithm for the average-case \textsc{Decision Tree} problem with uniform probability distribution over the hypotheses. We answer the question…

Data Structures and Algorithms · Computer Science 2026-04-29 Michał Szyfelbein

We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…

Physics and Society · Physics 2019-02-20 Shubham Pandey , Reimer Kuehn

Continuous-time quantum walks provide a natural framework to tackle the fundamental problem of finding a node among a set of marked nodes in a graph, known as spatial search. Whether spatial search by continuous-time quantum walk provides a…

Quantum Physics · Physics 2022-10-24 Simon Apers , Shantanav Chakraborty , Leonardo Novo , Jérémie Roland

The classic Resource Constrained Shortest Path (RCSP) problem aims to find a cost optimal path between a pair of nodes in a network such that the resources used in the path are within a given limit. Having been studied for over a decade,…

Artificial Intelligence · Computer Science 2025-04-17 Saman Ahmadi , Andrea Raith , Guido Tack , Mahdi Jalili

Approximate nearest neighbor search (ANNS) is a fundamental problem in databases and data mining. A scalable ANNS algorithm should be both memory-efficient and fast. Some early graph-based approaches have shown attractive theoretical…

Machine Learning · Computer Science 2025-07-08 Cong Fu , Chao Xiang , Changxu Wang , Deng Cai

A mobile agent, starting from a node $s$ of a simple undirected connected graph $G=(V,E)$, has to explore all nodes and edges of $G$ using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows…

Data Structures and Algorithms · Computer Science 2024-10-18 Stéphane Devismes , Yoann Dieudonné , Arnaud Labourel

The problem of finding the shortest path in a graph G(V, E) has been widely studied. However, in many applications it is necessary to compute an arbitrary number of them, k. Even though the problem has raised a lot of interest from…

Data Structures and Algorithms · Computer Science 2024-08-16 Carlos Linares López , Ian Herman

One of the most important algorithmic applications of quantum walks is to solve spatial search problems. A widely used quantum algorithm for this problem, introduced by Childs and Goldstone [Phys. Rev. A 70, 022314 (2004)], finds a marked…

Quantum Physics · Physics 2020-09-23 Shantanav Chakraborty , Leonardo Novo , Jérémie Roland
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