English

The Search and Rescue Game on a Cycle

Data Structures and Algorithms 2023-04-10 v2 Optimization and Control

Abstract

We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph is searched, there is a certain probability that the search will come to an end, otherwise with the complementary {\em success probability} the search can continue. A Searcher searches the graph with the aim of finding all the targets with maximum probability. Here, we focus on the game in the case that the graph is a cycle. In the case that there is only one target, we solve the game for equal success probabilities, and for a class of games with unequal success probabilities. For multiple targets and equal success probabilities, we give a solution for an adaptive Searcher and a solution in a special case for a non-adaptive Searcher. We also consider a continuous version of the model, giving a full solution for an adaptive Searcher and approximately optimal solutions in the non-adaptive case.

Keywords

Cite

@article{arxiv.2208.00482,
  title  = {The Search and Rescue Game on a Cycle},
  author = {Thomas Lidbetter and Yifan Xie},
  journal= {arXiv preprint arXiv:2208.00482},
  year   = {2023}
}