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We introduce Synscapes -- a synthetic dataset for street scene parsing created using photorealistic rendering techniques, and show state-of-the-art results for training and validation as well as new types of analysis. We study the behavior…

Computer Vision and Pattern Recognition · Computer Science 2018-10-23 Magnus Wrenninge , Jonas Unger

Deep neural networks have gained tremendous importance in many computer vision tasks. However, their power comes at the cost of large amounts of annotated data required for supervised training. In this work we review and compare different…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Viktor Seib , Benjamin Lange , Stefan Wirtz

Infrared (IR) images are essential to improve the visibility of dark or camouflaged objects. Object recognition and segmentation based on a neural network using IR images provide more accuracy and insight than color visible images. But the…

Image and Video Processing · Electrical Eng. & Systems 2019-04-29 Kyongsik Yun , Kevin Yu , Joseph Osborne , Sarah Eldin , Luan Nguyen , Alexander Huyen , Thomas Lu

Instrumenting and collecting annotated visual grasping datasets to train modern machine learning algorithms can be extremely time-consuming and expensive. An appealing alternative is to use off-the-shelf simulators to render synthetic data…

Deep models have demonstrated recent success in single-image dehazing. Most prior methods consider fully supervised training and learn from paired clean and hazy images, where a hazy image is synthesized based on a clean image and its…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Zhengyang Lou , Huan Xu , Fangzhou Mu , Yanli Liu , Xiaoyu Zhang , Liang Shang , Jiang Li , Bochen Guan , Yin Li , Yu Hen Hu

We present a vision-only model for gaming AI which uses a late integration deep convolutional network architecture trained in a purely supervised imitation learning context. Although state-of-the-art deep learning models for video game…

Computer Vision and Pattern Recognition · Computer Science 2017-02-21 Zhao Chen , Darvin Yi

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Recent work has focused on generating synthetic imagery to increase the size and variability of training data for learning visual tasks in urban scenes. This includes increasing the occurrence of occlusions or varying environmental and…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Alexandra Carlson , Katherine A. Skinner , Ram Vasudevan , Matthew Johnson-Roberson

We present a method for synthesizing naturally looking images of multiple people interacting in a specific scenario. These images benefit from the advantages of synthetic data: being fully controllable and fully annotated with any type of…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Igor Kviatkovsky , Nadav Bhonker , Gerard Medioni

Intrinsic image decomposition is a challenging, long-standing computer vision problem for which ground truth data is very difficult to acquire. We explore the use of synthetic data for training CNN-based intrinsic image decomposition…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Zhengqi Li , Noah Snavely

While developing perception based deep learning models, the benefit of synthetic data is enormous. However, performance of networks trained with synthetic data for certain computer vision tasks degrade significantly when tested on real…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Koustav Mullick , Harshil Jain , Sanchit Gupta , Amit Arvind Kale

Correspondence estimation is one of the most widely researched and yet only partially solved area of computer vision with many applications in tracking, mapping, recognition of objects and environment. In this paper, we propose a novel way…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Umashankar Deekshith , Nishit Gajjar , Max Schwarz , Sven Behnke

Video game engines have been an important source for generating large volumes of visual synthetic datasets for training and evaluating computer vision algorithms that are to be deployed in the real world. While the visual fidelity of modern…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Stefanos Pasios

Traffic sign recognition is a well-researched problem in computer vision. However, the state of the art methods works only for frequent sign classes, which are well represented in training datasets. We consider the task of rare traffic sign…

Computer Vision and Pattern Recognition · Computer Science 2021-01-14 Anton Konushin , Boris Faizov , Vlad Shakhuro

In this paper, we address a key scientific problem in machine learning: Given a training set for an image classification task, can we train a generative model on this dataset to enhance the classification performance? (i.e., closed-set…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Haowen Wang , Guowei Zhang , Xiang Zhang , Zeyuan Chen , Haiyang Xu , Dou Hoon Kwark , Zhuowen Tu

Over the last years, advancements in deep learning models for computer vision have led to a dramatic improvement in their image classification accuracy. However, models with a higher accuracy in the task they were trained on do not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Fritz Günther , Marco Marelli , Marco Alessandro Petilli

Image restoration methods like super-resolution and image synthesis have been successfully used in commercial cloud gaming products like NVIDIA's DLSS. However, restoration over gaming content is not well studied by the general public. The…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Lebin Zhou , Kun Han , Nam Ling , Wei Wang , Wei Jiang

Deep learning approaches require enough training samples to perform well, but it is a challenge to collect enough real training data and label them manually. In this letter, we propose the use of realistic synthetic data with a wide…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Weixing Liu , Jun Liu , Bin Luo

Detection of objects in cluttered indoor environments is one of the key enabling functionalities for service robots. The best performing object detection approaches in computer vision exploit deep Convolutional Neural Networks (CNN) to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Georgios Georgakis , Arsalan Mousavian , Alexander C. Berg , Jana Kosecka

Deep reinforcement learning has proven to be successful for learning tasks in simulated environments, but applying same techniques for robots in real-world domain is more challenging, as they require hours of training. To address this,…

Machine Learning · Computer Science 2020-03-24 Janne Karttunen , Anssi Kanervisto , Ville Kyrki , Ville Hautamäki