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On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Image- and video-based 3D human recovery (i.e., pose and shape estimation) have achieved substantial progress. However, due to the prohibitive cost of motion capture, existing datasets are often limited in scale and diversity. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zhongang Cai , Mingyuan Zhang , Jiawei Ren , Chen Wei , Daxuan Ren , Zhengyu Lin , Haiyu Zhao , Lei Yang , Chen Change Loy , Ziwei Liu

Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Benjamin Planche , Ziyan Wu , Kai Ma , Shanhui Sun , Stefan Kluckner , Terrence Chen , Andreas Hutter , Sergey Zakharov , Harald Kosch , Jan Ernst

Deep Learning has seen an unprecedented increase in vision applications since the publication of large-scale object recognition datasets and introduction of scalable compute hardware. State-of-the-art methods for most vision tasks for…

Computer Vision and Pattern Recognition · Computer Science 2020-04-30 Nikita Jaipuria , Xianling Zhang , Rohan Bhasin , Mayar Arafa , Punarjay Chakravarty , Shubham Shrivastava , Sagar Manglani , Vidya N. Murali

Developing robust drone detection systems is often constrained by the limited availability of large-scale annotated training data and the high costs associated with real-world data collection. However, leveraging synthetic data generated…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Tamara R. Lenhard , Andreas Weinmann , Kai Franke , Tobias Koch

Recent advances in deep learning have significantly increased the performance of face recognition systems. The performance and reliability of these models depend heavily on the amount and quality of the training data. However, the…

Computer Vision and Pattern Recognition · Computer Science 2018-02-19 Adam Kortylewski , Andreas Schneider , Thomas Gerig , Bernhard Egger , Andreas Morel-Forster , Thomas Vetter

In many applications of deep learning, particularly those in image restoration, it is either very difficult, prohibitively expensive, or outright impossible to obtain paired training data precisely as in the real world. In such cases, one…

Computer Vision and Pattern Recognition · Computer Science 2018-11-20 Bolin Liu , Xiao Shu , Xiaolin Wu

This research sets out to assess the viability of using game engines to generate synthetic training data for machine learning in the context of pallet segmentation. Using synthetic data has been proven in prior research to be a viable means…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Jouveer Naidoo , Nicholas Bates , Trevor Gee , Mahla Nejati

Recent text-to-image generation models have shown promising results in generating high-fidelity photo-realistic images. Though the results are astonishing to human eyes, how applicable these generated images are for recognition tasks…

Computer Vision and Pattern Recognition · Computer Science 2023-02-16 Ruifei He , Shuyang Sun , Xin Yu , Chuhui Xue , Wenqing Zhang , Philip Torr , Song Bai , Xiaojuan Qi

Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Parth Rawal , Mrunal Sompura , Wolfgang Hintze

Representing games through their pixels offers a promising approach for building general-purpose and versatile game models. While games are not merely images, neural network models trained on game pixels often capture differences of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Chintan Trivedi , Antonios Liapis , Georgios N. Yannakakis

Robotic mobility aids for blind and low-vision (BLV) individuals rely heavily on deep learning-based vision models specialized for various navigational tasks. However, the performance of these models is often constrained by the availability…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Hochul Hwang , Krisha Adhikari , Satya Shodhaka , Donghyun Kim

As synthetic imagery is used more frequently in training deep models, it is important to understand how different synthesis techniques impact the performance of such models. In this work, we perform a thorough evaluation of the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Kristofer Schlachter , Connor DeFanti , Sebastian Herscher , Ken Perlin , Jonathan Tompson

Synthetic image data generation represents a promising avenue for training deep learning models, particularly in the realm of transfer learning, where obtaining real images within a specific domain can be prohibitively expensive due to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Yuhang Li , Xin Dong , Chen Chen , Jingtao Li , Yuxin Wen , Michael Spranger , Lingjuan Lyu

We use reinforcement learning in simulation to obtain a driving system controlling a full-size real-world vehicle. The driving policy takes RGB images from a single camera and their semantic segmentation as input. We use mostly synthetic…

This paper extensively investigates the effectiveness of synthetic training data to improve the capabilities of vision-and-language models for grounding textual descriptions to image regions. We explore various strategies to best generate…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Ruozhen He , Ziyan Yang , Paola Cascante-Bonilla , Alexander C. Berg , Vicente Ordonez

Deep learning has emerged as a powerful artificial intelligence tool to interpret medical images for a growing variety of applications. However, the paucity of medical imaging data with high-quality annotations that is necessary for…

Computer Vision and Pattern Recognition · Computer Science 2018-10-02 Faisal Mahmood , Richard Chen , Sandra Sudarsky , Daphne Yu , Nicholas J. Durr

Synthetic-to-real data translation using generative adversarial learning has achieved significant success in improving synthetic data. Yet, limited studies focus on deep evaluation and comparison of adversarial training on general-purpose…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Tingwei Shen , Ganning Zhao , Suya You

Automating quality inspection with computer vision techniques is often a very data-demanding task. Specifically, supervised deep learning requires a large amount of annotated images for training. In practice, collecting and annotating such…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Antoine Cordier , Pierre Gutierrez , Victoire Plessis

The standard approach to tackling computer vision problems is to train deep convolutional neural network (CNN) models using large-scale image datasets which are representative of the target task. However, in many scenarios, it is often…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Alhassan Mumuni , Fuseini Mumuni , Nana Kobina Gerrar