Related papers: Left/Right Hand Segmentation in Egocentric Videos
This paper tackles the problem of semi-supervised video object segmentation, that is, segmenting an object in a sequence given its mask in the first frame. One of the main challenges in this scenario is the change of appearance of the…
Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit…
Unsupervised segmentation of action segments in egocentric videos is a desirable feature in tasks such as activity recognition and content-based video retrieval. Reducing the search space into a finite set of action segments facilitates a…
Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…
Humans naturally perceive surrounding scenes by unifying sound and sight in a first-person view. Likewise, machines are advanced to approach human intelligence by learning with multisensory inputs from an egocentric perspective. In this…
In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…
Event boundaries play a crucial role as a pre-processing step for detection, localization, and recognition tasks of human activities in videos. Typically, although their intrinsic subjectiveness, temporal bounds are provided manually as…
We present a new task that predicts future locations of people observed in first-person videos. Consider a first-person video stream continuously recorded by a wearable camera. Given a short clip of a person that is extracted from the…
We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…
We introduce a novel robotic system for improving unseen object instance segmentation in the real world by leveraging long-term robot interaction with objects. Previous approaches either grasp or push an object and then obtain the…
The way people look in terms of facial attributes (ethnicity, hair color, facial hair, etc.) and the clothes or accessories they wear (sunglasses, hat, hoodies, etc.) is highly dependent on geo-location and weather condition, respectively.…
Motion, measured via optical flow, provides a powerful cue to discover and learn objects in images and videos. However, compared to using appearance, it has some blind spots, such as the fact that objects become invisible if they do not…
In moving camera videos, motion segmentation is commonly performed using the image plane motion of pixels, or optical flow. However, objects that are at different depths from the camera can exhibit different optical flows even if they share…
This paper proposes a novel method for understanding daily hand-object manipulation by developing computer vision-based techniques. Specifically, we focus on recognizing hand grasp types, object attributes and manipulation actions within an…
Detecting hand actions from ego-centric depth sequences is a practically challenging problem, owing mostly to the complex and dexterous nature of hand articulations as well as non-stationary camera motion. We address this problem via a…
Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To…
In this paper, we present a novel deep learning based approach for addressing the problem of interaction recognition from a first person perspective. The proposed approach uses a pair of convolutional neural networks, whose parameters are…
This paper proposes an interaction reasoning network for modelling spatio-temporal relationships between hands and objects in video. The proposed interaction unit utilises a Transformer module to reason about each acting hand, and its…
Technological advances in sensors have paved the way for digital cameras to become increasingly ubiquitous, which, in turn, led to the popularity of the self-recording culture. As a result, the amount of visual data on the Internet is…
Event cameras provide rich signals that are suitable for motion estimation since they respond to changes in the scene. As any visual changes in the scene produce event data, it is paramount to classify the data into different motions (i.e.,…