English

Egocentric Audio-Visual Object Localization

Computer Vision and Pattern Recognition 2023-03-24 v1 Multimedia Sound Audio and Speech Processing

Abstract

Humans naturally perceive surrounding scenes by unifying sound and sight in a first-person view. Likewise, machines are advanced to approach human intelligence by learning with multisensory inputs from an egocentric perspective. In this paper, we explore the challenging egocentric audio-visual object localization task and observe that 1) egomotion commonly exists in first-person recordings, even within a short duration; 2) The out-of-view sound components can be created while wearers shift their attention. To address the first problem, we propose a geometry-aware temporal aggregation module to handle the egomotion explicitly. The effect of egomotion is mitigated by estimating the temporal geometry transformation and exploiting it to update visual representations. Moreover, we propose a cascaded feature enhancement module to tackle the second issue. It improves cross-modal localization robustness by disentangling visually-indicated audio representation. During training, we take advantage of the naturally available audio-visual temporal synchronization as the ``free'' self-supervision to avoid costly labeling. We also annotate and create the Epic Sounding Object dataset for evaluation purposes. Extensive experiments show that our method achieves state-of-the-art localization performance in egocentric videos and can be generalized to diverse audio-visual scenes.

Keywords

Cite

@article{arxiv.2303.13471,
  title  = {Egocentric Audio-Visual Object Localization},
  author = {Chao Huang and Yapeng Tian and Anurag Kumar and Chenliang Xu},
  journal= {arXiv preprint arXiv:2303.13471},
  year   = {2023}
}

Comments

Accepted by CVPR 2023

R2 v1 2026-06-28T09:30:33.778Z