Related papers: Polynomial Lower Bound for Distributed Graph Color…
We present a simple deterministic distributed algorithm that computes a $(\Delta+1)$-vertex coloring in $O(\log^2 \Delta \cdot \log n)$ rounds. The algorithm can be implemented with $O(\log n)$-bit messages. The algorithm can also be…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Vizing's theorem guarantees that every graph with maximum degree $\Delta$ admits an edge coloring using $\Delta + 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
We present an $O(\log^3\log n)$-round distributed algorithm for the $(\Delta+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm…
We present a new algorithm for finding large independent sets in $3$-colorable graphs with small $1$-sided threshold rank. Specifically, given an $n$-vertex $3$-colorable graph whose uniform random walk matrix has at most $r$ eigenvalues…
We study graph coloring problems in the streaming model, where the goal is to process an $n$-vertex graph whose edges arrive in a stream, using a limited space that is smaller than the trivial $O(n^2)$ bound. While prior work has largely…
The fastest algorithms for edge coloring run in time $2^m n^{O(1)}$, where $m$ and $n$ are the number of edges and vertices of the input graph, respectively. For dense graphs, this bound becomes $2^{\Theta(n^2)}$. This is a somewhat unique…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
In this paper we consider coloring problems on graphs and other combinatorial structures on standard Borel spaces. Our goal is to obtain sufficient conditions under which such colorings can be made well-behaved in the sense of topology or…
Given a graph $G$ and an integer $p$, a coloring $f : V(G) \to \mathbb{N}$ is \emph{$p$-centered} if for every connected subgraph $H$ of $G$, either $f$ uses more than $p$ colors on $H$ or there is a color that appears exactly once in $H$.…
The problem of efficiently coloring $3$-colorable graphs with few colors has received much attention on both the algorithmic and inapproximability fronts. We consider exponential time approximations, in which given a parameter $r$, we aim…
In this work we study local computation with advice: the goal is to solve a graph problem $\Pi$ with a distributed algorithm in $T(\Delta)$ communication rounds, for some function $T$ that only depends on the maximum degree $\Delta$ of the…
One of the fundamental open problems in the area of distributed graph algorithms is the question of whether randomization is needed for efficient symmetry breaking. While there are fast, $\text{poly}\log n$-time randomized distributed…
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
We give deterministic distributed $(1+\epsilon)$-approximation algorithms for Minimum Vertex Coloring and Maximum Independent Set on chordal graphs in the LOCAL model. Our coloring algorithm runs in $O(\frac{1}{\epsilon} \log n)$ rounds,…
We prove exact bounds on the time complexity of distributed graph colouring. If we are given a directed path that is properly coloured with $n$ colours, by prior work it is known that we can find a proper 3-colouring in $\frac{1}{2}…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
We prove new bounds on the distributed fractional coloring problem in the LOCAL model. Fractional $c$-colorings can be understood as multicolorings as follows. For some natural numbers $p$ and $q$ such that $p/q\leq c$, each node $v$ is…