Distributed Computation with Local Advice
Abstract
In this work we study local computation with advice: the goal is to solve a graph problem with a distributed algorithm in communication rounds, for some function that only depends on the maximum degree of the graph, and the key question is how many bits of advice per node are needed. Some of our results regard Locally Checkable Labeling problems (LCLs), which are constraint-satisfaction graph problems that can be defined with a finite set of valid input/output-labeled neighborhoods. Our main results are: - Any LCL can be solved with only bit of advice per node in graphs with sub-exponential growth. Moreover, we can make the set of nodes that carry advice bits arbitrarily sparse. As a corollary, any LCL admits a locally checkable proof with bit per node in graphs with sub-exponential growth. - The assumption of sub-exponential growth is complemented by a conditional lower bound: assuming the Exponential-Time Hypothesis, there are locally checkable labeling problems that cannot be solved in general with any constant number of bits per node. - In any graph we can find an almost-balanced orientation with bit of advice per node, and again we can make the advice arbitrarily sparse. As a corollary, we can also compress an arbitrary subset of edges so that a node of degree stores only bits, and we can decompress it locally, in rounds. - In any graph of maximum degree , we can find a -coloring (if it exists) with bit of advice per node, and again, we can make the advice arbitrarily sparse. - In any -colorable graph, we can find a -coloring with bit of advice per node. As a corollary, in bounded-degree graphs there is a locally checkable proof that certifies -colorability with bit of advice per node.
Cite
@article{arxiv.2405.04519,
title = {Distributed Computation with Local Advice},
author = {Alkida Balliu and Sebastian Brandt and Fabian Kuhn and Krzysztof Nowicki and Dennis Olivetti and Eva Rotenberg and Jukka Suomela},
journal= {arXiv preprint arXiv:2405.04519},
year = {2025}
}