Related papers: Polynomial Lower Bound for Distributed Graph Color…
The \emph{total graph} $T(G)$ of a multigraph $G$ has as its vertices the set of edges and vertices of $G$ and has an edge between two vertices if their corresponding elements are either adjacent or incident in $G$. We show that if $G$ has…
We design an $O(n^3)$ algorithm to find a minimum weighted coloring of a ($P_5, \bar{P}_5$)-free graph. Furthermore, the same technique can be used to solve the same problem for several classes of graphs, defined by forbidden induced…
The problems of determining the minimum-sized \emph{identifying}, \emph{locating-dominating} and \emph{open locating-dominating codes} of an input graph are special search problems that are challenging from both theoretical and…
The conflict-free chromatic index of a graph $G$ is the minimum number of colours in an edge colouring of $G$ such that the neighbourhood of every edge contains a colour appearing exactly once. Its vertex analogue is the conflict-free…
In this note we consider a more general version of local sparsity introduced recently by Anderson, Kuchukova, and the author. In particular, we say a graph $G = (V, E)$ is $(k, r)$-locally-sparse if for each vertex $v \in V(G)$, the…
We study what deterministic distributed algorithms can compute on random input graphs in extremely weak models of distributed computing: all nodes are anonymous, and in each communication round, nodes broadcast a message to all their…
Probabilistic zero forcing is a coloring game played on a graph where the goal is to color every vertex blue starting with an initial blue vertex set. As long as the graph is connected, if at least one vertex is blue then eventually all of…
We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
The classic upper bound on the chromatic number of $d$-degenerate graphs is $d+1$, shown to be tight by complete graphs. A natural question is whether this bound remains tight if one forbids large cliques. Classic constructions of Tutte and…
We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…
We introduce a novel lower bound technique for distributed graph algorithms under bandwidth limitations. We define the notion of \emph{fooling views} and exemplify its strength by proving two new lower bounds for triangle membership in the…
We present a new approach to randomized distributed graph coloring that is simpler and more efficient than previous ones. In particular, it allows us to tackle the $(\operatorname{deg}+1)$-list-coloring (D1LC) problem, where each node $v$…
In communication field, an important issue is to group users and base stations to as many as possible subnetworks satisfying certain interference constraints. These problems are usually formulated as a graph partition problems which…
We study space-pass tradeoffs in graph streaming algorithms for parameter estimation and property testing problems such as estimating the size of maximum matchings and maximum cuts, weight of minimum spanning trees, or testing if a graph is…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…
We study the edge-colouring problem, and give efficient algorithms where the number of colours is parameterised by the graph's arboricity, $\alpha$. In a dynamic graph, subject to insertions and deletions, we give a deterministic algorithm…
We present ${\rm poly\log\log n}$-round randomized distributed algorithms to compute vertex splittings, a partition of the vertices of a graph into $k$ parts such that a node of degree $d(u)$ has $\approx d(u)/k$ neighbors in each part. Our…