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We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff objectives, two classical quantitative objectives. While for single-dimensional games the complexity and memory bounds for both objectives…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Laurent Doyen , Mickael Randour , Jean-François Raskin

In this paper, we show that the problem of determining whether one player can force a win in a multiplayer version of the children's card game War is PSPACE-hard. The same reduction shows that a related problem, asking whether a player can…

Computational Complexity · Computer Science 2015-03-11 Jonathan Weed

This paper considers the problem of solving infinite two-player games over finite graphs under various classes of progress assumptions motivated by applications in cyber-physical system (CPS) design. Formally, we consider a game graph G, a…

Computer Science and Game Theory · Computer Science 2024-01-23 Anne-Kathrin Schmuck , K. S. Thejaswini , Irmak Sağlam , Satya Prakash Nayak

Many natural combinatorial problems can be expressed as constraint satisfaction problems. This class of problems is known to be NP-complete in general, but certain restrictions on the form of the constraints can ensure tractability. The…

Computational Complexity · Computer Science 2020-10-05 Dmitriy Zhuk

Boolean satisfiability problem has applications in various fields. An efficient algorithm to solve satisfiability problem can be used to solve many other problems efficiently. The input of satisfiability problem is a finite set of clauses.…

Computational Complexity · Computer Science 2021-05-25 Manoj Kumar

We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…

The Reward-Penalty-Selection Problem (RPSP) can be seen as a combination of the Set Cover Problem (SCP) and the Hitting Set Problem (HSP). Given a set of elements, a set of reward sets, and a set of penalty sets, one tries to find a subset…

Computer Science and Game Theory · Computer Science 2022-01-17 Niklas Gräf , Till Heller , Sven O. Krumke

A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…

Data Structures and Algorithms · Computer Science 2024-11-25 Felix Klingelhoefer , Alantha Newman

This thesis investigates the extent to which the optimal value of a constraint satisfaction problem (CSP) can be approximated by some sentence of fixed point logic with counting (FPC). It is known that, assuming $\mathsf{P} \neq…

Logic in Computer Science · Computer Science 2020-08-10 Jamie Tucker-Foltz

Given a set of colored points in the plane, we ask if there exists a crossing-free straight-line drawing of a spanning forest, such that every tree in the forest contains exactly the points of one color class. We show that the problem is…

Computational Geometry · Computer Science 2018-09-11 Philipp Kindermann , Boris Klemz , Ignaz Rutter , Patrick Schnider , André Schulz

We consider the graph coloring game, a game in which two players take turns properly coloring the vertices of a graph, with one player attempting to complete a proper coloring, and the other player attempting to prevent a proper coloring.…

Combinatorics · Mathematics 2021-11-10 Peter Bradshaw

We consider an assignment problem that has aspects of fair division as well as social choice. In particular, we investigate the problem of assigning a small subset from a set of indivisible items to multiple players so that the chosen…

Computer Science and Game Theory · Computer Science 2019-02-06 Warut Suksompong

We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…

Quantum Physics · Physics 2020-11-24 Anand Natarajan , Thomas Vidick

We show that P2T - the problem of deciding whether the edge set of a simple graph can be partitioned into two trees or not - is NP-complete.

Computational Complexity · Computer Science 2010-02-23 Domotor Palvolgyi

We consider the problem of computing stationary points in min-max optimization, with a particular focus on the special case of computing Nash equilibria in (two-)team zero-sum games. We first show that computing $\epsilon$-Nash equilibria…

Computer Science and Game Theory · Computer Science 2025-10-21 Ioannis Anagnostides , Ioannis Panageas , Tuomas Sandholm , Jingming Yan

We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our…

Computer Science and Game Theory · Computer Science 2014-05-20 Aviad Rubinstein

Recent work by Atserias and Dawar (J. Log. Comp 2019) and Tucker-Foltz (LMCS 2024) has established undefinability results in fixed-point logic with counting (FPC) corresponding to many classical complexity results from the hardness of…

Logic in Computer Science · Computer Science 2026-03-03 Anuj Dawar , Bálint Molnár

In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…

Computer Science and Game Theory · Computer Science 2021-12-21 Arnab Maiti , Palash Dey

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis
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