Related papers: Audio Content based Geotagging in Multimedia
Sound scene geotagging is a new topic of research which has evolved from acoustic scene classification. It is motivated by the idea of audio surveillance. Not content with only describing a scene in a recording, a machine which can locate…
Can we determine someone's geographic location purely from the sounds they hear? Are acoustic signals enough to localize within a country, state, or even city? We tackle the challenge of global-scale audio geolocation, formalize the…
Audio tagging aims to label sound events appearing in an audio recording. In this paper, we propose region-specific audio tagging, a new task which labels sound events in a given region for spatial audio recorded by a microphone array. The…
City-identification of videos aims to determine the likelihood of a video belonging to a set of cities. In this paper, we present an approach using only audio, thus we do not use any additional modality such as images, user-tags or…
We focus on the task of soundscape mapping, which involves predicting the most probable sounds that could be perceived at a particular geographic location. We utilise recent state-of-the-art models to encode geotagged audio, a textual…
Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…
Using solely the information retrieved by audio fingerprinting techniques, we propose methods to treat a possibly large dataset of user-generated audio content, that (1) enable the grouping of several audio files that contain a common audio…
Environmental soundscapes convey substantial ecological and social information regarding urban environments; however, their potential remains largely untapped in large-scale geographic analysis. In this study, we investigate the extent to…
Most recent work in visual sound source localization relies on semantic audio-visual representations learned in a self-supervised manner, and by design excludes temporal information present in videos. While it proves to be effective for…
We tackle the problem of audiovisual scene analysis for weakly-labeled data. To this end, we build upon our previous audiovisual representation learning framework to perform object classification in noisy acoustic environments and integrate…
Noise pollution significantly affects our daily life and urban development. Urban Sound Tagging (UST) has attracted much attention recently, which aims to analyze and monitor urban noise pollution. One weakness of the previous UST studies…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial…
We investigate an method for quantifying city characteristics based on impressions of a sound environment. The quantification of the city characteristics will be beneficial to government policy planning, tourism projects, etc. In this…
Audiovisual scenes are pervasive in our daily life. It is commonplace for humans to discriminatively localize different sounding objects but quite challenging for machines to achieve class-aware sounding objects localization without…
Urban sound has a huge influence over how we perceive places. Yet, city planning is concerned mainly with noise, simply because annoying sounds come to the attention of city officials in the form of complaints, while general urban sounds do…
Audio captioning is an important research area that aims to generate meaningful descriptions for audio clips. Most of the existing research extracts acoustic features of audio clips as input to encoder-decoder and transformer architectures…
The proposed system aims at the retrieval of the summarized information from the documents collected from web based search engine as per the user query related to cricket and hockey domain. The system is designed in a manner that it takes…
This paper addresses the problem of localizing audio sources using binaural measurements. We propose a supervised formulation that simultaneously localizes multiple sources at different locations. The approach is intrinsically efficient…
Audio and sound generation has garnered significant attention in recent years, with a primary focus on improving the quality of generated audios. However, there has been limited research on enhancing the diversity of generated audio,…