Related papers: Audio Content based Geotagging in Multimedia
As music has become more available especially on music streaming platforms, people have started to have distinct preferences to fit to their varying listening situations, also known as context. Hence, there has been a growing interest in…
Recent advancements in scene text spotting have focused on end-to-end methodologies that heavily rely on precise location annotations, which are often costly and labor-intensive to procure. In this study, we introduce an innovative approach…
The analysis, processing, and extraction of meaningful information from sounds all around us is the subject of the broader area of audio analytics. Audio captioning is a recent addition to the domain of audio analytics, a cross-modal…
Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the…
Audio-visual navigation combines sight and hearing to navigate to a sound-emitting source in an unmapped environment. While recent approaches have demonstrated the benefits of audio input to detect and find the goal, they focus on clean and…
We show that subtle acoustic noises emanating from within computer screens can be used to detect the content displayed on the screens. This sound can be picked up by ordinary microphones built into webcams or screens, and is inadvertently…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
Despite surveillance systems are becoming increasingly ubiquitous in our living environment, automated surveillance, currently based on video sensory modality and machine intelligence, lacks most of the time the robustness and reliability…
We propose to implicitly learn to extract geo-temporal image features, which are mid-level features related to when and where an image was captured, by explicitly optimizing for a set of location and time estimation tasks. To train our…
Source localization is the process of estimating the location of signal sources based on the signals received at different antennas of an antenna array. It has diverse applications, ranging from radar systems and underwater acoustics to…
The objective of the sound source localization task is to enable machines to detect the location of sound-making objects within a visual scene. While the audio modality provides spatial cues to locate the sound source, existing approaches…
Estimating the positions of multiple speakers can be helpful for tasks like automatic speech recognition or speaker diarization. Both applications benefit from a known speaker position when, for instance, applying beamforming or assigning…
Soundscapes have been studied by researchers from various disciplines, each with different perspectives, goals, approaches, and terminologies. Accordingly, depending on the field, the concept of a soundscape's components changes,…
Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds…
Many datasets nowadays contain links between geographic locations and natural language texts. These links can be geotags, such as geotagged tweets or geotagged Wikipedia pages, in which location coordinates are explicitly attached to texts.…
Spoken content, such as online videos and podcasts, often spans multiple topics, which makes automatic topic segmentation essential for user navigation and downstream applications. However, current methods do not fully leverage acoustic…
The difficulty of acquiring abundant, high-quality data, especially in multi-lingual contexts, has sparked interest in addressing low-resource scenarios. Moreover, current literature rely on fixed expressions from language IDs, which…
Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…
Audio scene cartography for real or simulated stereo recordings is presented. This audio scene analysis is performed doing successively: a perceptive 10-subbands analysis, calculation of temporal laws for relative delays and gains between…
In this paper, we propose a novel method that exploits music listening log data for general-purpose music feature extraction. Despite the wealth of information available in the log data of user-item interactions, it has been mostly used for…