Related papers: Audio Content based Geotagging in Multimedia
Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…
We propose a new framework for extracting visual information about a scene only using audio signals. Audio-based methods can overcome some of the limitations of vision-based methods i.e., they do not require "line-of-sight", are robust to…
The increase of the quantity of user-generated content experienced in social media has boosted the importance of analysing and organising the content by its quality. Here, we propose a method that uses audio fingerprinting to organise and…
Social media users share billions of items per year, only a small fraction of which is geotagged. We present a data- driven approach for identifying non-geotagged content items that can be associated with a hyper-local geographic area by…
Automated audio captioning (AAC) aims at generating summarizing descriptions for audio clips. Multitudinous concepts are described in an audio caption, ranging from local information such as sound events to global information like acoustic…
Few-shot audio-visual acoustics modeling seeks to synthesize the room impulse response in arbitrary locations with few-shot observations. To sufficiently exploit the provided few-shot data for accurate acoustic modeling, we present a…
We propose a knowledge-driven, model-based approach to segmenting audio into single-category and mixed-category chunks with applications to source separation. "Knowledge" here denotes information associated with the data, such as music…
Whether animal or speech communication, environmental sounds, or music -- all sounds carry some information. Sound sources are embedded in acoustic environments that contain any number of additional sources that emit sounds that reach the…
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…
How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Audio tagging aims at predicting sound events occurred in a recording. Traditional models require enormous laborious annotations, otherwise performance degeneration will be the norm. Therefore, we investigate robust audio tagging models in…
The automatic summarization of multimedia sources is an important task that facilitates the understanding of an individual by condensing the source while maintaining relevant information. In this paper we focus on audio summarization based…
Estimation of the location of sound sources is usually done using microphone arrays. Such settings provide an environment where we know the difference between the received signals among different microphones in the terms of phase or…
Preprint for a book chapter introducing Audio Content Analysis. With a focus on Music Information Retrieval systems, this chapter defines musical audio content, introduces the general process of audio content analysis, and surveys basic…
Properly annotated multimedia content is crucial for supporting advances in many Information Retrieval applications. It enables, for instance, the development of automatic tools for the annotation of large and diverse multimedia…
How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework…
Human perceives rich auditory experience with distinct sound heard by ears. Videos recorded with binaural audio particular simulate how human receives ambient sound. However, a large number of videos are with monaural audio only, which…
An onomatopoeic word, which is a character sequence that phonetically imitates a sound, is effective in expressing characteristics of sound such as duration, pitch, and timbre. We propose an environmental-sound-extraction method using…
Spatial audio reasoning enables machines to interpret auditory scenes by understanding events and their spatial attributes. In this work, we focus on spatial audio understanding with an emphasis on reasoning about moving sources. First, we…