Related papers: Patch-based Texture Synthesis for Image Inpainting
3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of…
Deep generative approaches have recently made considerable progress in image inpainting by introducing structure priors. Due to the lack of proper interaction with image texture during structure reconstruction, however, current solutions…
Previous works on image inpainting mainly focus on inpainting background or partially missing objects, while the problem of inpainting an entire missing object remains unexplored. This work studies a new image inpainting task, i.e.…
We introduce the task of generative panoramic image stitching, which aims to synthesize seamless panoramas that are faithful to the content of multiple reference images containing parallax effects and strong variations in lighting, camera…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Image models are central to all image processing tasks. The great advancements in digital image processing would not have been made possible without powerful models which, themselves, have evolved over time. In the past decade, patch-based…
Generating high-quality stitched images is a challenging task in computer vision. The existing feature-based image stitching methods commonly only focus on point and line features, neglecting the crucial role of higher-level planar features…
As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…
Tactile texture refers to the tangible feel of a surface and visual texture refers to see the shape or contents of the image. In the image processing, the texture can be defined as a function of spatial variation of the brightness intensity…
Natural images can be viewed as patchworks of different textures, where the local image statistics is roughly stationary within a small neighborhood but otherwise varies from region to region. In order to model this variability, we first…
We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…
In this paper we deal with contour detection based on the recent image analogy principle which has been successfully used for super-resolution, texture and curves synthesis and interactive editing. Hand-drawn outlines are initially as…
We propose an auto-encoder architecture for multi-texture synthesis. The approach relies on both a compact encoder accounting for second order neural statistics and a generator incorporating adaptive periodic content. Images are embedded in…
Photo retouching is a difficult task for novice users as it requires expert knowledge and advanced tools. Photographers often spend a great deal of time generating high-quality retouched photos with intricate details. In this paper, we…
Real-world images usually contain vivid contents and rich textural details, which will complicate the manipulation on them. In this paper, we design a new framework based on content-aware synthesis to enhance content-aware image…
Autonomous fabrication systems are transforming construction and manufacturing, yet they remain vulnerable to print errors. Texture classification is a key component of computer vision systems that enable real-time monitoring and adjustment…
We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of having ad hoc designs in presence of varying scene…
In this work, we explore the problem of generating fantastic special-effects for the typography. It is quite challenging due to the model diversities to illustrate varied text effects for different characters. To address this issue, our key…
Despite the popularity and empirical success of patch-based nearest-neighbor and weighted majority voting approaches to medical image segmentation, there has been no theoretical development on when, why, and how well these nonparametric…
Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In…