Related papers: Lower Bounds for Graph Exploration Using Local Pol…
We consider the problem of assigning appearing times to the edges of a digraph in order to maximize the (average) temporal reachability between pairs of nodes. Motivated by the application to public transit networks, where edges cannot be…
Local search is a powerful heuristic in optimization and computer science, the complexity of which was studied in the white box and black box models. In the black box model, we are given a graph $G = (V,E)$ and oracle access to a function…
We consider the question of orienting the edges in a graph $G$ such that every vertex has bounded out-degree. For graphs of arboricity $\alpha$, there is an orientation in which every vertex has out-degree at most $\alpha$ and, moreover,…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
We study the kernelization of exploration problems on temporal graphs. A temporal graph consists of a finite sequence of snapshot graphs $\mathcal{G}=(G_1, G_2, \dots, G_L)$ that share a common vertex set but might have different edge sets.…
We investigate the online exploration problem (aka covering) of a short-sighted mobile robot moving in an unknown cellular environment with hexagons and triangles as types of cells. To explore a cell, the robot must enter it. Once inside,…
Researchers have designed many algorithms to measure the distances between graph nodes, such as average hitting times of random walks, cosine distances from DeepWalk, personalized PageRank, etc. Successful although these algorithms are,…
While message passing Graph Neural Networks (GNNs) have become increasingly popular architectures for learning with graphs, recent works have revealed important shortcomings in their expressive power. In response, several higher-order GNNs…
The Temporal Graph Exploration problem (TEXP) takes as input a temporal graph, i.e., a sequence of graphs $(G_i)_{i\in \mathbb{N}}$ on the same vertex set, and asks for a walk of shortest length visiting all vertices, where the $i$-th step…
Graph exploration is one of the fundamental tasks performed by a mobile agent in a graph. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent, initially…
We study the problem of multi-agent online graph exploration, in which a team of k agents has to explore a given graph, starting and ending on the same node. The graph is initially unknown. Whenever a node is visited by an agent, its…
We analyze the complexity of learning directed acyclic graphical models from observational data in general settings without specific distributional assumptions. Our approach is information-theoretic and uses a local Markov boundary search…
Autonomous exploration of multi-floor buildings remains challenging for ground robots because conventional 2D and 2.5D maps cannot represent overlapping traversable surfaces such as stairs, ramps, and multiple reachable elevations. This…
We consider an SIS-type epidemic process that evolves on a known graph. We assume that a fixed curing budget can be allocated at each instant to the nodes of the graph, towards the objective of minimizing the expected extinction time of the…
Efficient techniques to navigate networks with local information are fundamental to sample large-scale online social systems and to retrieve resources in peer-to-peer systems. Biased random walks, i.e. walks whose motion is biased on…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider this problem in the setting of local algorithms: one wants to quickly determine whether a given edge $e$ is in a specific spanning tree,…
The subject of this work is the patrolling of an environment with the aid of a team of autonomous agents. We consider both the design of open-loop trajectories with optimal properties, and of distributed control laws converging to optimal…
We consider the problem of computing shortest paths in a dense motion-planning roadmap $\mathcal{G}$. We assume that~$n$, the number of vertices of $\mathcal{G}$, is very large. Thus, using any path-planning algorithm that directly searches…
In recent years, protocols that are based on the properties of random walks on graphs have found many applications in communication and information networks, such as wireless networks, peer-to-peer networks and the Web. For wireless…
We investigate reading strategies for node-link diagrams that wrap around the boundaries in a flattened torus topology by examining eye tracking data recorded in a previous controlled study. Prior work showed that torus drawing affords…