English

Multi-Agent Online Graph Exploration on Cycles and Tadpole Graphs

Data Structures and Algorithms 2024-03-26 v2 Distributed, Parallel, and Cluster Computing

Abstract

We study the problem of multi-agent online graph exploration, in which a team of k agents has to explore a given graph, starting and ending on the same node. The graph is initially unknown. Whenever a node is visited by an agent, its neighborhood and adjacent edges are revealed. The agents share a global view of the explored parts of the graph. The cost of the exploration has to be minimized, where cost either describes the time needed for the entire exploration (time model), or the length of the longest path traversed by any agent (energy model). We investigate graph exploration on cycles and tadpole graphs for 2-4 agents, providing optimal results on the competitive ratio in the energy model (1-competitive with two agents on cycles and three agents on tadpole graphs), and for tadpole graphs in the time model (1.5-competitive with four agents). We also show competitive upper bounds of 2 for the exploration of tadpole graphs with three agents, and 2.5 for the exploration of tadpole graphs with two agents in the time model.

Keywords

Cite

@article{arxiv.2402.13845,
  title  = {Multi-Agent Online Graph Exploration on Cycles and Tadpole Graphs},
  author = {Erik van den Akker and Kevin Buchin and Klaus-Tycho Foerster},
  journal= {arXiv preprint arXiv:2402.13845},
  year   = {2024}
}

Comments

v2: Update Related Work, more detailed description of models in Motivation

R2 v1 2026-06-28T14:55:49.169Z