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With the rapid advances in IoT, edge and cloud computing solutions, it is critical to educate and train students in computer science and engineering in various aspects of IoT-edge-cloud (IoT-E-C) system architecture implementations. We…

Networking and Internet Architecture · Computer Science 2021-04-27 Jasenka Dizdarevic , Admela Jukan

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

Human-Computer Interaction · Computer Science 2026-04-02 Roshan Mathew , Roshan L. Peiris

Virtual Environments (VEs) provide the opportunity to simulate a wide range of applications, from training to entertainment, in a safe and controlled manner. For applications which require realistic representations of real world…

This article introduces a comprehensive metaverse framework, which is designed for the simulation, emulation, and interaction with wireless systems. The proposed framework integrates core metaverse technologies such as extended reality…

Networking and Internet Architecture · Computer Science 2025-08-07 Ilias Chrysovergis , Alexandros-Apostolos A. Boulogeorgos , Theodoros A. Tsiftsis , Dusit Niyato

The University of the Philippines Open University has been at the forefront of providing Massive Open Online Courses to address knowledge and skill gaps, aiming to make education accessible and contributing to societal goals. Recognising…

Computers and Society · Computer Science 2024-09-06 Cecille Moldez , Mari Anjeli Crisanto , Ma Gian Rose Cerdeña , Diego S. Maranan , Roberto Figueroa

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

Human-Computer Interaction · Computer Science 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

In recent years, artificial intelligence (AI) has become increasingly integrated into education, reshaping traditional learning environments. Despite this, there has been limited investigation into fully operational artificial human…

Human-Computer Interaction · Computer Science 2026-03-31 Ching Christie Pang , Yawei Zhao , Zhizhuo Yin , Jia Sun , Reza Hadi Mogavi , Pan Hui

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

Human-Computer Interaction · Computer Science 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

In exhibition hybrid spaces, scale consistency between real and virtual spaces is crucial for user immersion. However, there is currently a lack of systematic research to determine appropriate virtual-to-real mapping ratios. This study…

Human-Computer Interaction · Computer Science 2025-07-23 Qiong Wu , Yan Dong , Zipeng Zhang , Ruochen Hu

Virtual field trips (VFTs) have proven to be valuable learning tools. Such applications are mostly based on 360{\deg} technology and are to be characterized as single-user applications in technological terms. In contrast, Social VR…

Human-Computer Interaction · Computer Science 2024-12-23 Surya Kalvakolu , Heinrich Söbke , Jannicke Baalsrud Hauge , Eckhard Kraft

The IDIA Visualisation Laboratory based at the University of Cape Town is exploring the use of virtual reality technology to visualise and analyse astronomical data. The iDaVIE software suite currently under development reads from both…

Instrumentation and Methods for Astrophysics · Physics 2021-03-29 Alexander K. Sivitilli , Angus Comrie , Lucia Marchetti , Thomas H. Jarrett

While the literature presents various advantages of using blended learning, policymakers must identify the barriers and challenges faced by students that may cripple their online learning experience. Understanding these barriers can help…

Computers and Society · Computer Science 2020-12-04 Bernie S. Fabito , Arlene O. Trillanes , Jeshnile R. Sarmiento

Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…

Human-Computer Interaction · Computer Science 2019-03-05 James Lewis , Benedikte Rorstad

This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…

Human-Computer Interaction · Computer Science 2020-10-14 Milan Dolezal , Jiri Chmelik , Fotis Liarokapis

The Metaverse, a burgeoning collective virtual space merging augmented reality and persistent virtual worlds, necessitates advanced artificial intelligence (AI) and communication technologies to support immersive and interactive…

Machine Learning · Computer Science 2024-08-27 Yahao Ding , Wen Shang , Minrui Xu , Zhaohui Yang , Ye Hu , Dusit Niyato , Mohammad Shikh-Bahaei

Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing…

Human-Computer Interaction · Computer Science 2022-01-26 Hassan Anifowose , Wei Yan , Manish Dixit

Underwater docking is critical to enable the persistent operation of Autonomous Underwater Vehicles (AUVs). For this, the AUV must be capable of detecting and localizing the docking station, which is complex due to the highly dynamic…

Robotics · Computer Science 2024-10-28 Jalil Chavez-Galaviz , Jianwen Li , Matthew Bergman , Miras Mengdibayev , Nina Mahmoudian

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

Software Engineering · Computer Science 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman

As educational technology evolves, the potential of Pedagogical Agents (PAs) in supporting education is extensively explored. Typically, research on PAs has primarily focused on computer-based learning environments, but their use in…

Human-Computer Interaction · Computer Science 2024-10-24 Aimilios Hadjiliasi , Louis Nisiotis , Irene Polycarpou

The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need…

Robotics · Computer Science 2024-10-08 Xincheng Cao , Haochong Chen , Bilin Aksun-Guvenc , Levent Guvenc