Related papers: Chromatic Nim finds a game for your solution
Hat problems have recently become a popular topic in combinatorics and discrete mathematics. These have been shown to be strongly related to coding theory, network coding, and auctions. We consider the following version of the hat game,…
The \emph{chromatic number} of a directed graph $D$ is the minimum number of colors needed to color the vertices of $D$ such that each color class of $D$ induces an acyclic subdigraph. Thus, the chromatic number of a tournament $T$ is the…
Two structures A and B are n-equivalent if player II has a winning strategy in the n-move Ehrenfeucht-Fraisse game on A and B. We extend earlier results about n-equivalence for finite coloured linear orders, describing an algorithm for…
This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…
One method to obtain a proper vertex coloring of graphs using a reasonable number of colors is to start from any arbitrary proper coloring and then repeat some local re-coloring techniques to reduce the number of color classes. The Grundy…
In this paper, we introduce a graph coloring game called the Edge-Distinguishing Game (EDGe). The edge-distinguishing chromatic number of a graph is used to determine the moves each player can make. We determine which player has a winning…
For integers r and k > 0(k>r),a conditional (k, r)-coloring of a graph G is a proper k-coloring of G such that every vertex v of G has at least min{r,d(v)} differently colored neighbors, where d(v) is the degree of v. In this note, for…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
Given a graph $G$, the total dominator coloring problem seeks a proper coloring of $G$ with the additional property that every vertex in the graph is adjacent to all vertices of a color class. We seek to minimize the number of color…
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a "quantum-classical game"--that is, a non-local game of two…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
A coloring of the ground set of a matroid is proper if elements of the same color form an independent set. For a loopless matroid $M$, its chromatic number $\chi (M)$ is the minimum number of colors in a proper coloring. In this note we…
The vertex coloring problem to find chromatic numbers is known to be unsolvable in polynomial time. Although various algorithms have been proposed to efficiently compute chromatic numbers, they tend to take an enormous amount of time for…
Subtraction games are a classical topic in Combinatorial Game Theory. A result of Golomb~(1966) shows that every subtraction game with a finite move set has an eventually periodic nim-sequence, but the known proof yields only an exponential…
We study a variant of 3-pile Nim in which a move consists of taking tokens from one pile and, instead of removing then, topping up on a smaller pile provided that the destination pile does not have more tokens then the source pile after the…
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…
Suppose we are given a set of $n$ balls $\{b_1,\ldots,b_n\}$ each colored either red or blue in some way unknown to us. To find out some information about the colors, we can query any triple of balls $\{b_{i_1},b_{i_2},b_{i_3}\}$. As an…
The game of Nim as played on graphs was introduced in Nim on Graphs I and extended in Nim on Graphs II by Masahiko Fukuyama. His papers detail the calculation of Grundy numbers for graphs under specific circumstances. We extend these…
Given two finite sets of integers $S\subseteq\NNN\setminus\{0\}$ and $D\subseteq\NNN\setminus\{0,1\}$,the impartial combinatorial game $\IMARK(S,D)$ is played on a heap of tokens. From a heap of $n$ tokens, each player can moveeither to a…
Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…