English

The coloring game on matroids

Combinatorics 2021-04-06 v2

Abstract

A coloring of the ground set of a matroid is proper if elements of the same color form an independent set. For a loopless matroid MM, its chromatic number χ(M)\chi (M) is the minimum number of colors in a proper coloring. In this note we study a game-theoretic variant of this parameter. Suppose that Alice and Bob alternately properly color the ground set of a matroid MM using a fixed set of colors. The game ends when the whole matroid has been colored, or if they arrive to a partial coloring that cannot be further properly extended. Alice wins in the first case, while Bob in the second. The game chromatic number of MM, denoted by χg(M)\chi_{g}(M), is the minimum size of the set of colors for which Alice has a winning strategy. Clearly, χg(M)χ(M)\chi_{g}(M)\geq\chi (M). We prove an upper bound χg(M)2χ(M)\chi_{g}(M)\leq 2\chi (M) for every matroid MM. This improves and extends a result of Bartnicki, Grytczuk and Kierstead, who showed that χg(M)3χ(M)\chi_{g}(M)\leq 3\chi (M) holds for graphic matroids. Our bound is almost tight, as we construct a family of matroids MkM_k (for k3k\geq 3) satisfying χ(Mk)=k\chi (M_k)=k and χg(Mk)=2k1\chi_{g}(M_k)=2k-1.

Keywords

Cite

@article{arxiv.1211.2456,
  title  = {The coloring game on matroids},
  author = {Michał Lasoń},
  journal= {arXiv preprint arXiv:1211.2456},
  year   = {2021}
}
R2 v1 2026-06-21T22:36:26.701Z