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Related papers: Prioritized Experience Replay

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Deep reinforcement learning (RL) has achieved several high profile successes in difficult decision-making problems. However, these algorithms typically require a huge amount of data before they reach reasonable performance. In fact, their…

Experience replay \citep{lin1993reinforcement, mnih2015human} is a widely used technique to achieve efficient use of data and improved performance in RL algorithms. In experience replay, past transitions are stored in a memory buffer and…

Machine Learning · Computer Science 2021-12-09 Liran Szlak , Ohad Shamir

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the…

Artificial Intelligence · Computer Science 2017-10-30 Will Dabney , Mark Rowland , Marc G. Bellemare , Rémi Munos

Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of…

Machine Learning · Computer Science 2016-07-05 Ian Osband , Charles Blundell , Alexander Pritzel , Benjamin Van Roy

A computing cluster that interconnects multiple compute nodes is used to accelerate distributed reinforcement learning based on DQN (Deep Q-Network). In distributed reinforcement learning, Actor nodes acquire experiences by interacting with…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-13 Masaki Furukawa , Hiroki Matsutani

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

Machine Learning · Computer Science 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

Currently, many applications in Machine Learning are based on define new models to extract more information about data, In this case Deep Reinforcement Learning with the most common application in video games like Atari, Mario, and others…

Machine Learning · Computer Science 2019-10-21 Felipe Moreno-Vera

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-09-10 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

In this work, we build on recent advances in distributional reinforcement learning to give a generally applicable, flexible, and state-of-the-art distributional variant of DQN. We achieve this by using quantile regression to approximate the…

Machine Learning · Computer Science 2018-06-20 Will Dabney , Georg Ostrovski , David Silver , Rémi Munos

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

Machine Learning · Computer Science 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

Several algorithms have been proposed to sample non-uniformly the replay buffer of deep Reinforcement Learning (RL) agents to speed-up learning, but very few theoretical foundations of these sampling schemes have been provided. Among…

Machine Learning · Computer Science 2022-06-15 Thibault Lahire , Matthieu Geist , Emmanuel Rachelson

Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive,…

Experience replay, the reuse of past data to improve sample efficiency, is ubiquitous in reinforcement learning. Though a variety of smart sampling schemes have been introduced to improve performance, uniform sampling by far remains the…

Machine Learning · Computer Science 2024-10-22 Parham Mohammad Panahi , Andrew Patterson , Martha White , Adam White

Learning to act in an environment to maximise rewards is among the brain's key functions. This process has often been conceptualised within the framework of reinforcement learning, which has also gained prominence in machine learning and…

Machine Learning · Computer Science 2021-09-22 Emma L. Roscow , Raymond Chua , Rui Ponte Costa , Matt W. Jones , Nathan Lepora

Over the past decade, remarkable progress has been made in adopting deep neural networks to enhance the performance of conventional reinforcement learning. A notable milestone was the development of Deep Q-Networks (DQN), which achieved…

Systems and Control · Electrical Eng. & Systems 2025-07-14 Klinsmann Agyei , Pouria Sarhadi , Daniel Polani

In this work, we propose and evaluate a new reinforcement learning method, COMPact Experience Replay (COMPER), which uses temporal difference learning with predicted target values based on recurrence over sets of similar transitions, and a…

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the…

Machine Learning · Computer Science 2019-05-21 Guido Novati , Petros Koumoutsakos

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

Machine Learning · Computer Science 2018-01-09 Benjamin Spector , Serge Belongie