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Related papers: Prioritized Experience Replay

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Spiking neural networks (SNNs) have great potential for energy-efficient implementation of Deep Neural Networks (DNNs) on dedicated neuromorphic hardware. Recent studies demonstrated competitive performance of SNNs compared with DNNs on…

Neural and Evolutionary Computing · Computer Science 2020-12-24 Weihao Tan , Devdhar Patel , Robert Kozma

Experience replay is an essential component in deep reinforcement learning (DRL), which stores the experiences and generates experiences for the agent to learn in real time. Recently, prioritized experience replay (PER) has been proven to…

Hardware Architecture · Computer Science 2024-03-06 Mengyuan Li , Arman Kazemi , Ann Franchesca Laguna , X. Sharon Hu

Agents must be able to adapt quickly as an environment changes. We find that existing model-based reinforcement learning agents are unable to do this well, in part because of how they use past experiences to train their world model. Here,…

Machine Learning · Computer Science 2023-06-29 Isaac Kauvar , Chris Doyle , Linqi Zhou , Nick Haber

In reinforcement learning, it is often difficult to automate high-dimensional, rapid decision-making in dynamic environments, especially when domains require real-time online interaction and adaptive strategies such as web-based games. This…

Machine Learning · Computer Science 2024-05-30 Prabhath Reddy Gujavarthy

XCS constitutes the most deeply investigated classifier system today. It bears strong potentials and comes with inherent capabilities for mastering a variety of different learning tasks. Besides outstanding successes in various…

Machine Learning · Computer Science 2020-02-14 Anthony Stein , Roland Maier , Lukas Rosenbauer , Jörg Hähner

We propose Episodic Backward Update (EBU) - a novel deep reinforcement learning algorithm with a direct value propagation. In contrast to the conventional use of the experience replay with uniform random sampling, our agent samples a whole…

Machine Learning · Computer Science 2019-11-13 Su Young Lee , Sungik Choi , Sae-Young Chung

The use of past experiences to accelerate temporal difference (TD) learning of value functions, or experience replay, is a key component in deep reinforcement learning. Prioritization or reweighting of important experiences has shown to…

Artificial Intelligence · Computer Science 2020-06-24 Samarth Sinha , Jiaming Song , Animesh Garg , Stefano Ermon

We propose a new method to study the internal memory used by reinforcement learning policies. We estimate the amount of relevant past information by estimating mutual information between behavior histories and the current action of an…

Artificial Intelligence · Computer Science 2016-11-22 Christoph Dann , Katja Hofmann , Sebastian Nowozin

We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while self-learning from low-dimensional states. We also employ variable batch size for training in…

Machine Learning · Computer Science 2018-02-20 Petros Giannakopoulos , Yannis Cotronis

Prioritized Experience Replay (PER) is a deep reinforcement learning technique in which agents learn from transitions sampled with non-uniform probability proportionate to their temporal-difference error. We show that any loss function…

Machine Learning · Computer Science 2020-10-23 Scott Fujimoto , David Meger , Doina Precup

Learning from a sequence of interactions, as soon as observations are perceived and acted upon, without explicitly storing them, holds the promise of simpler, more efficient and adaptive algorithms. For over a decade, however, deep…

Machine Learning · Computer Science 2026-05-11 Florin Gogianu , Adrian Catalin Lutu , Razvan Pascanu

Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the…

Machine Learning · Computer Science 2019-06-03 Wen-Ji Zhou , Yang Yu , Yingfeng Chen , Kai Guan , Tangjie Lv , Changjie Fan , Zhi-Hua Zhou

Eligibility traces in reinforcement learning are used as a bias-variance trade-off and can often speed up training time by propagating knowledge back over time-steps in a single update. We investigate the use of eligibility traces in…

Artificial Intelligence · Computer Science 2017-04-20 Jean Harb , Doina Precup

Reinforcement learning (RL) has seen great advancements in the past few years. Nevertheless, the consensus among the RL community is that currently used methods, despite all their benefits, suffer from extreme data inefficiency, especially…

Machine Learning · Computer Science 2020-04-01 Kacper Kielak

Online reinforcement learning agents are currently able to process an increasing amount of data by converting it into a higher order value functions. This expansion of the information collected from the environment increases the agent's…

Machine Learning · Computer Science 2021-02-04 Mirza Ramicic , Andrea Bonarini

This paper presents an actor-critic deep reinforcement learning agent with experience replay that is stable, sample efficient, and performs remarkably well on challenging environments, including the discrete 57-game Atari domain and several…

Machine Learning · Computer Science 2017-07-11 Ziyu Wang , Victor Bapst , Nicolas Heess , Volodymyr Mnih , Remi Munos , Koray Kavukcuoglu , Nando de Freitas

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

Machine Learning · Computer Science 2022-09-13 Anthony Dowling

In this paper we investigate the properties of representations learned by deep reinforcement learning systems. Much of the early work on representations for reinforcement learning focused on designing fixed-basis architectures to achieve…

Machine Learning · Computer Science 2023-05-08 Han Wang , Erfan Miahi , Martha White , Marlos C. Machado , Zaheer Abbas , Raksha Kumaraswamy , Vincent Liu , Adam White

We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance,…

Artificial Intelligence · Computer Science 2019-09-10 Kamyar Azizzadenesheli , Animashree Anandkumar

Neural networks can achieve excellent results in a wide variety of applications. However, when they attempt to sequentially learn, they tend to learn the new task while catastrophically forgetting previous ones. We propose a model that…

Machine Learning · Computer Science 2020-12-18 Craig Atkinson , Brendan McCane , Lech Szymanski , Anthony Robins
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