Related papers: Learning Adversary Behavior in Security Games: A P…
Machine learning algorithms are used to construct a mathematical model for a system based on training data. Such a model is capable of making highly accurate predictions without being explicitly programmed to do so. These techniques have a…
Large language model (LLM) agents have shown remarkable progress in social deduction games (SDGs). However, existing approaches primarily focus on information processing and strategy selection, overlooking the significance of persuasive…
Game-theoretic inverse learning is the problem of inferring a player's objectives from their actions. We formulate an inverse learning problem in a Stackelberg game between a leader and a follower, where each player's action is the…
Differentially private (DP) machine learning allows us to train models on private data while limiting data leakage. DP formalizes this data leakage through a cryptographic game, where an adversary must predict if a model was trained on a…
Adversarial training is one of the most effective approaches to improve model robustness against adversarial examples. However, previous works mainly focus on the overall robustness of the model, and the in-depth analysis on the role of…
We study automated intrusion response and formulate the interaction between an attacker and a defender as an optimal stopping game where attack and defense strategies evolve through reinforcement learning and self-play. The game-theoretic…
Deep neural network-based image classifications are vulnerable to adversarial perturbations. The image classifications can be easily fooled by adding artificial small and imperceptible perturbations to input images. As one of the most…
Recent improvements in deep learning models and their practical applications have raised concerns about the robustness of these models against adversarial examples. Adversarial training (AT) has been shown effective to reach a robust model…
Effective game-theoretic modeling of defender-attacker behavior is becoming increasingly important. In many domains, the defender functions not only as a player but also the designer of the game's payoff structure. We study Stackelberg…
Dynamic Stackelberg games are a broad class of two-player games in which the leader acts first, and the follower chooses a response strategy to the leader's strategy. Unfortunately, only stylized Stackelberg games are explicitly solvable…
Security attacks present unique challenges to self-adaptive system design due to the adversarial nature of the environment. However, modeling the system as a single player, as done in prior works in security domain, is insufficient for the…
Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best responds, yielding a strong Stackelberg equilibrium (SSE) with…
Motivated by safety-critical classification problems, we investigate adversarial attacks against cost-sensitive classifiers. We use current state-of-the-art adversarially-resistant neural network classifiers [1] as the underlying models.…
We study PAC learnability and PAC stabilizability of Hedonic Games (HGs), i.e., efficiently inferring preferences or core-stable partitions from samples. We first expand the known learnability/stabilizability landscape for some of the most…
When used in automated decision-making systems, machine learning (ML) models are vulnerable to data-manipulation attacks. Some defense mechanisms (e.g., adversarial regularization) directly affect the ML models while others (e.g., anomaly…
Adversarial training is a defense technique that improves adversarial robustness of a deep neural network (DNN) by including adversarial examples in the training data. In this paper, we identify an overlooked problem of adversarial training…
As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…
As large language models grow increasingly capable, concerns about their safe deployment have intensified. While numerous alignment strategies aim to restrict harmful behavior, these defenses can still be circumvented through carefully…
How does information regarding an adversary's intentions affect optimal system design? This paper addresses this question in the context of graphical coordination games where an adversary can indirectly influence the behavior of agents by…
We initiate the study of tolerant adversarial PAC-learning with respect to metric perturbation sets. In adversarial PAC-learning, an adversary is allowed to replace a test point $x$ with an arbitrary point in a closed ball of radius $r$…