Related papers: Learning Adversary Behavior in Security Games: A P…
Although Reinforcement Learning (RL) is effective for sequential decision-making problems under uncertainty, it still fails to thrive in real-world systems where risk or safety is a binding constraint. In this paper, we formulate the RL…
Stackelberg games have been widely used to model interactive decision-making problems in a variety of domains such as energy systems, transportation, cybersecurity, and human-robot interaction. However, existing algorithms for solving…
Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…
Current neural-network-based classifiers are susceptible to adversarial examples. The most empirically successful approach to defending against such adversarial examples is adversarial training, which incorporates a strong self-attack…
The privacy of machine learning models has become a significant concern in many emerging Machine-Learning-as-a-Service applications, where prediction services based on well-trained models are offered to users via pay-per-query. The lack of…
There has been a recent surge in adversarial attacks on deep learning based automatic speech recognition (ASR) systems. These attacks pose new challenges to deep learning security and have raised significant concerns in deploying ASR…
Many real-world multi-agent interactions consider multiple distinct criteria, i.e. the payoffs are multi-objective in nature. However, the same multi-objective payoff vector may lead to different utilities for each participant. Therefore,…
Skeleton-based action recognition has attracted increasing attention due to its strong adaptability to dynamic circumstances and potential for broad applications such as autonomous and anonymous surveillance. With the help of deep learning…
In multi-agent problems requiring a high degree of cooperation, success often depends on the ability of the agents to adapt to each other's behavior. A natural solution concept in such settings is the Stackelberg equilibrium, in which the…
Speaker recognition has become very popular in many application scenarios, such as smart homes and smart assistants, due to ease of use for remote control and economic-friendly features. The rapid development of SRSs is inseparable from the…
In this paper, we employ a game-theoretic model to analyze the interaction between an adversary and a classifier. There are two classes (i.e., positive and negative classes) to which data points can belong. The adversary is interested in…
Inverse game theory is utilized to infer the cost functions of all players based on game outcomes. However, existing inverse game theory methods do not consider the learner as an active participant in the game, which could significantly…
Safe reinforcement learning (Safe RL) aims to ensure policy performance while satisfying safety constraints. However, most existing Safe RL methods assume benign environments, making them vulnerable to adversarial perturbations commonly…
Adversarial attacks present a significant security risk to image recognition tasks. Defending against these attacks in a real-life setting can be compared to the way antivirus software works, with a key consideration being how well the…
Deep learning has undoubtedly offered tremendous improvements in the performance of state-of-the-art speech emotion recognition (SER) systems. However, recent research on adversarial examples poses enormous challenges on the robustness of…
In this work, we mainly study the mechanism of learning the steganographic algorithm as well as combining the learning process with adversarial learning to learn a good steganographic algorithm. To handle the problem of embedding secret…
As AI systems become increasingly autonomous, reliably aligning their decision-making with human preferences is essential. Inverse reinforcement learning (IRL) offers a promising approach to infer preferences from demonstrations. These…
Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…
Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which…
Designing socially optimal policies in multi-agent environments is a fundamental challenge in both economics and artificial intelligence. This paper studies a general framework for learning Stackelberg equilibria in dynamic and uncertain…