Related papers: Index problems for game automata
Model checking properties are often described by means of finite automata. Any particular such automaton divides the set of infinite trees into finitely many classes, according to which state has an infinite run. Building the full type…
Watson-Crick automata are finite automata working on double strands. Extensive research work has already been done on non-deterministic Watson-Crick automata and on deterministic Watson-Crick automata. In this paper, we introduce a new…
The determinisation problem for min-plus (tropical) weighted automata was recently shown to be decidable. However, the proof is purely existential, relying on several non-constructive arguments. Our contribution in this work is twofold:…
We study the strength of set-theoretic axioms needed to prove Rabin's theorem on the decidability of the MSO theory of the infinite binary tree. We first show that the complementation theorem for tree automata, which forms the technical…
We study deterministic tree-walking-storage automata, which are finite-state devices equipped with a tree-like storage. These automata are generalized stack automata, where the linear stack storage is replaced by a non-linear tree-like…
In the present work, we tackle the regular language indexing problem by first studying the hierarchy of $p$-sortable languages: regular languages accepted by automata of width $p$. We show that the hierarchy is strict and does not collapse,…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
In this paper, we introduce rerailing automata for $\omega$-regular languages. They generalize both deterministic parity (DPW) and minimized history-deterministic co-B\"uchi automata (with transition based acceptance, HdTbcBW) while…
The problem DFA-Intersection-Nonemptiness asks if a given number of deterministic automata accept a common word. In general, this problem is PSPACE-complete. Here, we investigate this problem for the subclasses of commutative automata and…
We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…
We study computational problems arising from the iterated removal of weakly dominated actions in anonymous games. Our main result shows that it is NP-complete to decide whether an anonymous game with three actions can be solved via iterated…
It is known that 2-state binary and 3-state unary probabilistic finite automata and 2-state unary quantum finite automata recognize uncountably many languages with cutpoints. These results have been obtained by associating each recognized…
We propose a new algebraic framework to discuss and classify recognizable tree languages, and to characterize interesting classes of such languages. Our algebraic tool, called preclones, encompasses the classical notion of syntactic…
Minimizing the size of finite automata is a fundamental problem in theoretical computer science. Beyond standard minimization, further reductions can be achieved by decomposing an automaton into smaller components whose languages combine…
Subzero automata is a class of tree automata whose acceptance condition can express probabilistic constraints. Our main result is that the problem of determining if a subzero automaton accepts some regular tree is decidable.
We show that the problem of checking if a given nondeterministic parity automaton simulates another given nondeterministic parity automaton is NP-hard. We then adapt the techniques used for this result to show that the problem of checking…
Probabilistic omega-automata are variants of nondeterministic automata for infinite words where all choices are resolved by probabilistic distributions. Acceptance of an infinite input word can be defined in different ways: by requiring…
We study the satisfiability problem of symbolic finite automata and decompose it into the satisfiability problem of the theory of the input characters and the monadic second-order theory of the indices of accepted words. We use our…
We provide new insights on the determinization and minimization of tree automata using congruences on trees. From this perspective, we study a Brzozowski's style minimization algorithm for tree automata. First, we prove correct this method…
We are lifting classical problems from single instances to regular sets of instances. The task of finding a positive instance of the combinatorial problem $P$ in a potentially infinite given regular set is equivalent to the so called…