Related papers: Index problems for game automata
The parity index problem of tree automata asks, given a regular tree language L, what is the least number of priorities of a nondeterministic parity tree automaton that recognises L. This is a long-standing open problem, also known as the…
This work is a study of the expressive power of unambiguity in the case of automata over infinite trees. An automaton is called unambiguous if it has at most one accepting run on every input, the language of such an automaton is called an…
The parity index problem of tree automata asks, given a regular tree language $L$ and a set of priorities $J$, is $L$ $J$-feasible, that is, recognised by a nondeterministic parity automaton with priorities $J$? This is a long-standing open…
We show that it is decidable whether two regular languages of infinite trees are separable by a deterministic language, resp., a game language. We consider two variants of separability, depending on whether the set of priorities of the…
The following problem is shown undecidable: given regular languages L,K of finite trees, decide if there exists a deterministic tree-walking automaton which accepts all trees in L and rejects all trees in K. The proof uses a technique of…
In this work we introduce new generalised quantifiers which allow us to express the Rabin-Mostowski index of automata. Our main results study expressive power and decidability of the monadic second-order (MSO) logic extended with these…
The game tree languages can be viewed as an automata-theoretic counterpart of parity games on graphs. They witness the strictness of the index hierarchy of alternating tree automata, as well as the fixed-point hierarchy over binary trees.…
We investigate the topological complexity of non Borel recognizable tree languages with regard to the difference hierarchy of analytic sets. We show that, for each integer $n \geq 1$, there is a $D_{\omega^n}({\bf \Sigma}^1_1)$-complete…
A non-deterministic automaton running on infinite trees is unambiguous if it has at most one accepting run on every tree. The class of languages recognisable by unambiguous tree automata is still not well-understood. In particular,…
The class of Boolean combinations of tree languages recognized by deterministic top-down tree automata (also known as deterministic root-to-frontier automata) is studied. The problem of determining for a given regular tree language whether…
$\mu$-Calculus and automata on infinite trees are complementary ways of describing infinite tree languages. The correspondence between $\mu$-Calculus and alternating tree automaton is used to solve the satisfiability and model checking…
Indexed languages are a classical notion in formal language theory, which has attracted attention in recent decades due to its role in higher-order model checking: They are precisely the languages accepted by order-2 pushdown automata. The…
The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in…
It is well known that for a regular tree language it is decidable whether or not it can be recognized by a deterministic top-down tree automaton (DTA). However, the computational complexity of this problem has not been studied. We show that…
We consider the problem of computing the probability of regular languages of infinite trees with respect to the natural coin-flipping measure. We propose an algorithm which computes the probability of languages recognizable by \emph{game…
We investigate weak recognizability of deterministic languages of infinite trees. We prove that for deterministic languages the Borel hierarchy and the weak index hierarchy coincide. Furthermore, we propose a procedure computing for a…
Inspired by distributed algorithms, we introduce a new class of finite graph automata that recognize precisely the graph languages definable in monadic second-order logic. For the cases of words and trees, it has been long known that the…
Tree automata based algorithms are essential in many fields in computer science such as verification, specification, program analysis. They become also essential for databases with the development of standards such as XML. In this paper, we…
We consider probabilistic automata on infinite words with acceptance defined by parity conditions. We consider three qualitative decision problems: (i) the positive decision problem asks whether there is a word that is accepted with…
We study alternating good-for-games (GFG) automata, i.e., alternating automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be read. We show…