English

On the Borel Inseparability of Game Tree Languages

Logic 2009-02-11 v1

Abstract

The game tree languages can be viewed as an automata-theoretic counterpart of parity games on graphs. They witness the strictness of the index hierarchy of alternating tree automata, as well as the fixed-point hierarchy over binary trees. We consider a game tree language of the first non-trivial level, where Eve can force that 0 repeats from some moment on, and its dual, where Adam can force that 1 repeats from some moment on. Both these sets (which amount to one up to an obvious renaming) are complete in the class of co-analytic sets. We show that they cannot be separated by any Borel set, hence {\em a fortiori} by any weakly definable set of trees. This settles a case left open by L.Santocanale and A.Arnold, who have thoroughly investigated the separation property within the μ\mu -calculus and the automata index hierarchies. They showed that separability fails in general for non-deterministic automata of type Σnμ\Sigma^{\mu}_{n} , starting from level n=3n=3, while our result settles the missing case n=2n=2.

Keywords

Cite

@article{arxiv.0902.1732,
  title  = {On the Borel Inseparability of Game Tree Languages},
  author = {Szczepan Hummel and Henryk Michalewski and Damian Niwinski},
  journal= {arXiv preprint arXiv:0902.1732},
  year   = {2009}
}
R2 v1 2026-06-21T12:09:54.072Z