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Related papers: Wireless Multicast for Zoomable Video Streaming

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Non-orthogonal multiple access (NOMA) has shown potential for scalable multicast of video data. However, one key drawback for NOMA-based video multicast is the limited number of layers allowed by the embedded successive interference…

Multimedia · Computer Science 2018-12-31 Xiaoda Jiang , Hancheng Lu , Chang Wen Chen , Feng Wu

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

Multimedia · Computer Science 2023-08-29 Zhiyu Pang

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

This paper tackles the problem of video object segmentation, given some user annotation which indicates the object of interest. The problem is formulated as pixel-wise retrieval in a learned embedding space: we embed pixels of the same…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Yuhua Chen , Jordi Pont-Tuset , Alberto Montes , Luc Van Gool

With the rapid development of wireless networking and mobile devices, anytime and anywhere data access becomes readily available nowadays. Given the crowdsourced content capturing and sharing, the preferred content length becomes shorter…

Multimedia · Computer Science 2016-07-08 Lei Zhang , Feng Wang , Jiangchuan Liu

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Recently, soft video multicasting has gained a lot of attention, especially in broadcast and mobile scenarios where the bit rate supported by the channel may differ across receivers, and may vary quickly over time. Unlike the conventional…

Multimedia · Computer Science 2020-03-09 Hadi Hadizadeh , Ivan V. bajic

MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…

Multimedia · Computer Science 2017-08-10 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

With the advent of the wide-spread use of smart phones, video streaming over mobile wireless networks has suddenly taken a huge surge in recent years. Considering its enormous potential, mobile WiMAX is emerging as a viable technology for…

Networking and Internet Architecture · Computer Science 2014-01-14 Jamil Hamodi , Ravindra Thool , Khaled Salah , Anwar Alsagaf , Yousef Holba

An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…

Machine Learning · Statistics 2016-04-29 Chang Xu , Dacheng Tao , Chao Xu

While video streaming algorithms are a hot research area, with interesting new approaches proposed every few months, little is known about the behavior of the streaming algorithms deployed across large online streaming platforms that…

Networking and Internet Architecture · Computer Science 2020-01-10 Melissa Licciardello , Maximilian Grüner , Ankit Singla

Unicast IPTV services that can support live TV, video-on-demand (VoD), video conferencing, and online gaming applications over broadband wireless cellular networks have been becoming popular in recent years. However, video streaming…

Networking and Internet Architecture · Computer Science 2017-05-09 Mingfu Li

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

In this paper, we study the server-side rate adaptation problem for streaming tile-based adaptive 360-degree videos to multiple users who are competing for transmission resources at the network bottleneck. Specifically, we develop a…

Multimedia · Computer Science 2019-06-21 Junni Zou , Chenglin Li , Chengming Liu , Qin Yang , Hongkai Xiong , Eckehard Steinbach

In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users in an orthogonal frequency division multiple access (OFDMA) system. For given video quality,…

Information Theory · Computer Science 2018-10-01 Chengjun Guo , Ying Cui , Zhi Liu

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

As the rapid progress of the media streaming applications such as video streaming can be classified into two types of streaming, Live video streaming, Video on Demand (VoD). Live video streaming is a service which allows the clients to…

Multimedia · Computer Science 2011-12-12 Saleh Ali Alomari , Putra Sumari

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…

Multimedia · Computer Science 2015-09-24 Abbas Soltanian , Mohammad A. Salahuddin , Halima Elbiaze , Roch Glitho