Related papers: Wireless Multicast for Zoomable Video Streaming
Over the last decade, the bandwidth expansion and MU-MIMO spectral efficiency have promised to increase data throughput by allowing concurrent communication between one Access Point and multiple users. However, we are still a long way from…
In this paper we give network coding algorithms for multi-layered video streaming. The problem is motivated by video broadcasting in a communication network to users with varying demands. We give a polynomial time algorithm for deciding…
Coded caching (CC) exploits cumulative cache memory at user devices and coding to transform unicast traffic into multicast transmissions. While information theoretic results show significant gains over uncoded caching for various network…
The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…
As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…
Multihoming for a video Content Delivery Network (CDN) allows edge peering servers to deliver video chunks through different Internet Service Providers (ISPs), to achieve an improved quality of service (QoS) for video streaming users.…
Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…
Multicast device-to-device (D2D) transmission is important for applications like local file transfer in commercial networks and is also a required feature in public safety networks. In this paper we propose a tractable baseline multicast…
By pre-fetching popular videos into the local caches of edge nodes, wireless edge caching provides an effective means of reducing repeated content deliveries. To meet the various viewing quality requirements of multimedia users, scalable…
This paper delves into the synergistic potential of adaptive video streaming over emerging 6G wireless networks, emphasizing innovative buffer control techniques and detailed analysis of user viewing behaviors. As 6G technology heralds a…
We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…
Multi-group multicast (MGM) is an increasingly important form of multi-user wireless communications with several potential applications, such as video streaming, federated learning, safety-critical vehicular communications, etc.…
With the emergence of 3D mobile devices available in the markets, mobile 3D video services become increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos are potential to bring out varied…
360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…
Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…
In this report, we investigate the data transmission model in which a sequence of data is broadcasted to a number of receivers. The receivers, which have different channel capacities, wish to decode the data sequentially at different rates.…
Immersive video, such as virtual reality (VR) and multi-view videos, is growing in popularity. Its wireless streaming is an instance of general multicast, extending conventional unicast and multicast, whose effective design is still open.…
Lossy compression and rate-adaptive streaming are a mainstay in traditional video steams. However, a new class of neuromorphic ``event'' sensors records video with asynchronous pixel samples rather than image frames. These sensors are…
In this paper, we consider multi-quality multicast beamforming of a video stream from a multi-antenna base station (BS) to multiple single-antenna users receiving different qualities of the same video stream, via scalable video coding…
We deal with the problem of streaming multiple video streams between pairs of nodes in a multi-hop wireless ad hoc network. The nodes are static, know their locations, and are synchronized (via GPS). We introduce a new interference model…