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Related papers: Wireless Multicast for Zoomable Video Streaming

200 papers

Streaming data applications are becoming more common due to the ability of different information sources to continuously capture or produce data, such as sensors and social media. Despite recent advances, most visualization approaches, in…

Signal Processing · Electrical Eng. & Systems 2020-03-23 Tácito T. A. T. Neves , Rafael M. Martins , Danilo B. Coimbra , Kostiantyn Kucher , Andreas Kerren , Fernando V. Paulovich

Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a…

Multimedia · Computer Science 2014-05-27 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Mika Aalto , Sasu Tarkoma

We propose a scalable video broadcasting scheme over MIMO-OFDM systems. The scalable video source layers are channel encoded and modulated into independent signal streams, which are then transmitted from the allocated antennas in certain…

Information Theory · Computer Science 2013-06-21 Shuying Li , Chen Gong , Xiaodong Wang

Precoding with block diagonalization is an attractive scheme for approaching sum capacity in multiuser multiple input multiple output (MIMO) broadcast channels. This method requires either global channel state information at every receiver…

Information Theory · Computer Science 2007-07-13 Seijoon Shim , Chan-Byoung Chae , Robert W. Heath

We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Erfan Entezami , Hui Guan

We identify new opportunities in video streaming, involving the joint consideration of offline video chunking and online rate adaptation. Due to a video's complexity varying over time, certain parts are more likely to cause performance…

Networking and Internet Architecture · Computer Science 2022-04-13 Melissa Licciardello , Lukas Humbel , Fabian Rohr , Maximilian Grüner , Ankit Singla

Image tiling -- the seamless connection of disparate images to create a coherent visual field -- is crucial for applications such as texture creation, video game asset development, and digital art. Traditionally, tiles have been constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Or Madar , Ohad Fried

A practical and scalable multicast beamformer design in multi-input multi-output~(MIMO) coded caching~(CC) systems is introduced in this paper. The proposed approach allows multicast transmission to multiple groups with partially…

Information Theory · Computer Science 2023-12-06 Mohammad NaseriTehrani , MohammadJavad Salehi , Antti Tölli

In this paper it is shown that for substantial increase of video quality in wireless network it is necessary to execute two obligatory points on modernization of the communication scheme. The player on the received part should throw back…

Networking and Internet Architecture · Computer Science 2017-02-20 E. S. Sagatov , A. M. Sukhov , P. Calyam

We analyze a distributed system where n nodes called boxes store a large set of videos and collaborate to serve simultaneously n videos or less. We explore under which conditions such a system can be scalable while serving any sequence of…

Networking and Internet Architecture · Computer Science 2008-12-18 Laurent Viennot , Yacine Boufkhad , Fabien Mathieu , Fabien De Montgolfier , Diego Perino

The combination of video streaming services and wireless networks plays an important role in many fields. In this paper, we present an NS-3-based simulation platform for evaluating and optimizing the performance of the video streaming…

Networking and Internet Architecture · Computer Science 2023-03-01 Guoxi Liu , Liren Kong

In this letter, we study the transmission of a multi-view video (MVV) to multiple users in an Orthogonal Frequency Division Multiple Access (OFDMA) system. To maximally improve transmission efficiency, we exploit both natural multicast…

Information Theory · Computer Science 2020-01-01 Wei Xu , Ying Cui , Zhi Liu , Haoran Li

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

This paper investigates the problem of distributed medium access control in a wireless multiple access network with an unknown finite number of homogeneous transmitters. An enhanced physical link layer interface is considered where each…

Information Theory · Computer Science 2018-11-28 Faeze Heydaryan , Yanru Tang , Jie Luo

Programmable wireless environments enable the software-defined propagation of waves within them, yielding exceptional performance potential. Several building-block technologies have been implemented and evaluated at the physical layer. The…

Networking and Internet Architecture · Computer Science 2019-09-04 Christos Liaskos , Ageliki Tsioliaridou , Shuai Nie , Andreas Pitsillides , Sotiris Ioannidis , Ian Akyildiz

Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…

Networking and Internet Architecture · Computer Science 2016-11-17 Brett J. Vickers , Celio Albuquerque , Tatsuya Suda

We consider multi-resolution streaming in fully-connected peer-to-peer networks, where transmission rates are constrained by arbitrarily specified upload capacities of the source and peers. We fully characterize the capacity region of rate…

Information Theory · Computer Science 2013-05-08 Batuhan Karagöz , Semih Yavuz , Tracey Ho , Michelle Effros

This paper proposes a video delivery strategy for dynamic streaming services which maximizes time-average streaming quality under a playback delay constraint in wireless caching networks. The network where popular videos encoded by scalable…

Networking and Internet Architecture · Computer Science 2019-03-01 Minseok Choi , Albert No , Mingyue Ji , Joongheon Kim

Video streaming applications have newly attracted a large number of participants in a distribution network. Traditional client-server based video streaming solutions sustain precious bandwidth provision rate on the server. Recently, several…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-05-31 Suresh Jaganathan , Jeevan Eranti