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We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…

Combinatorics · Mathematics 2011-06-09 Stephanie Jones , Joshua D. Laison , Cameron McLeman , Kathryn Nyman

Parrondo games are coin flipping games with the surprising property that alternating plays of two losing games can produce a winning game. We show that this phenomenon can be modelled by probabilistic lattice gas automata. Furthermore,…

Quantum Physics · Physics 2007-05-23 David A. Meyer , Heather Blumer

With the growth of the internet it is becoming increasingly important to understand how the behaviour of players is affected by the topology of the network interconnecting them. Many models which involve networks of interacting players have…

Computer Science and Game Theory · Computer Science 2013-01-25 Richard Southwell , Chris Cannings

We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the…

Quantum Physics · Physics 2011-05-12 Julia Kempe , Thomas Vidick

We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…

Computer Science and Game Theory · Computer Science 2018-09-11 Arno Pauly

We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

A basic question for zero-sum repeated games consists in determining whether the mean payoff per time unit is independent of the initial state. In the special case of "zero-player" games, i.e., of Markov chains equipped with additive…

Optimization and Control · Mathematics 2015-10-20 Marianne Akian , Stéphane Gaubert , Antoine Hochart

This paper is concerned with the death-birth updating process. This model is an example of a spatial game in which players located on the~$d$-dimensional integer lattice are characterized by one of two possible strategies and update their…

Probability · Mathematics 2015-06-25 Stephen Evilsizor , Nicolas Lanchier

We study percolation on self-dual hypergraphs that contain hyperedges with four bounding vertices, or "four-edges", using three different generators, each containing bonds or sites with three distinct probabilities $p$, $r$, and $t$…

Disordered Systems and Neural Networks · Physics 2015-09-18 Ojan Khatib Damavandi , Robert M. Ziff

We study linear constraint system (LCS) games over the ring of arithmetic modulo $d$. We give a new proof that certain LCS games (the Mermin--Peres Magic Square and Magic Pentagram over binary alphabets, together with parallel repetitions…

Quantum Physics · Physics 2019-04-02 Andrea Coladangelo , Jalex Stark

Let $\{\xi_i\}_{i \geq 1}$ be a sequence of i.i.d.\ positive random variables. Starting from the usual square lattice replace each horizontal edge that links a site in $i$-th vertical column to another in the $(i+1)$-th vertical column by…

Probability · Mathematics 2020-10-21 Marcelo R. Hilario , Marcos Sá , Remy Sanchis , Augusto Teixeira

We analyze what happens to the average duration of a game of Chutes and Ladders as the probability of rolling $\delta \in \{ 1,2,3,4,5,6\}$ approaches 100%. We utilize Markov models, and Monte Carlo simulations in Python. We also introduce…

General Mathematics · Mathematics 2026-03-10 Vincent Ciarcia , Erik Insko

Nonlocal games yield an unusual perspective on entangled quantum states. The defining property of such games is that a set of players in joint possession of an entangled state can win the game with higher probability than is allowed by…

Quantum Physics · Physics 2023-01-18 Vir B. Bulchandani , Fiona J. Burnell , S. L. Sondhi

Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…

Physics and Society · Physics 2023-05-01 Marc Barthelemy

We introduce good-for-games $\omega$-pushdown automata ($\omega$-GFG-PDA). These are automata whose nondeterminism can be resolved based on the input processed so far. Good-for-gameness enables automata to be composed with games, trees, and…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Karoliina Lehtinen , Martin Zimmermann

We construct a Parrondo's game using discrete time quantum walks. Two lossing games are represented by two different coin operators. By mixing the two coin operators $U_{A}(\alpha_{A},\beta_{A},\gamma_{A})$ and…

Quantum Physics · Physics 2013-03-28 Min Li , Yong-Sheng Zhang , Guang-Can Guo

We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and…

Combinatorics · Mathematics 2016-04-01 Jonas Groschwitz , Tibor Szabó

We study by extensive numerical simulations the dynamics of a hard-core tracer particle (TP) in presence of two competing types of disorder - frozen convection flows on a square random Manhattan lattice and a crowded dynamical environment…

Disordered Systems and Neural Networks · Physics 2020-06-24 Carlos Mejía-Monasterio , Sergei Nechaev , Gleb Oshanin , Oleg Vasilyev

This article investigates an evolutionary game based on the framework of interacting particle systems. Each point of the square lattice is occupied by a player who is characterized by one of two possible strategies and is attributed a…

Probability · Mathematics 2015-05-19 N. Lanchier
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