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In this note we discuss an analog of the classical Waring problem for C[x_0, x_1,...,x_n]. Namely, we show that a general homogeneous polynomial p \in C[x_0,x_1,...,x_n] of degree divisible by k\ge 2 can be represented as a sum of at most…

Algebraic Geometry · Mathematics 2015-06-03 Ralf Fröberg , Giorgio Ottaviani , Boris Shapiro

Various practical problems within the class $\Sigma_{2}^P$ possess an unambiguity property, meaning that yes-instances correspond with a unique witness. The semantic class containing all unambiguous $\Sigma_{2}^P$ problems is denoted…

Computational Complexity · Computer Science 2026-04-02 Matan Gilboa , Paul W. Goldberg , Elias Koutsoupias , Noam Nisan

Challenge the champ tournaments are one of the simplest forms of competition, where a (initially selected) champ is repeatedly challenged by other players. If a player beats the champ, then that player is considered the new (current) champ.…

Data Structures and Algorithms · Computer Science 2024-03-27 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

We study the complexity of the destructive bribery problem---an external agent tries to prevent a disliked candidate from winning by bribery actions---in voting over combinatorial domains, where the set of candidates is the Cartesian…

Computational Complexity · Computer Science 2015-09-30 Britta Dorn , Dominikus Krüger , Patrick Scharpfenecker

$\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard as the Halting Problem, solving a…

Artificial Intelligence · Computer Science 2019-04-24 Alex Churchill , Stella Biderman , Austin Herrick

The Maker-Maker convention of positional games is played on a hypergraph whose edges are interpreted as winning sets. Two players take turns picking a previously unpicked vertex, aiming at being first to pick all the vertices of some edge.…

Discrete Mathematics · Computer Science 2025-04-22 Florian Galliot , Jonas Sénizergues

The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…

Computational Geometry · Computer Science 2015-03-20 Giovanni Viglietta

We investigate the computational complexity of the empire colouring problem (as defined by Percy Heawood in 1890) for maps containing empires formed by exactly $r > 1$ countries each. We prove that the problem can be solved in polynomial…

Computational Complexity · Computer Science 2018-06-06 Andrew R. A. McGrae , Michele Zito

We identify a whole family of approval-based multi-winner voting rules that satisfy PJR. Moreover, we identify a subfamily of voting rules within this family that satisfy EJR. All these voting rules can be computed in polynomial time as…

Computer Science and Game Theory · Computer Science 2017-04-19 Luis Sánchez-Fernández , Edith Elkind , Martin Lackner

Candidate control of elections is the study of how adding or removing candidates can affect the outcome. However, the traditional study of the complexity of candidate control is in the model in which all candidates and votes are known up…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson

We prove several results about the complexity of the role colouring problem. A role colouring of a graph $G$ is an assignment of colours to the vertices of $G$ such that two vertices of the same colour have identical sets of colours in…

Data Structures and Algorithms · Computer Science 2014-08-26 Christopher Purcell , M. Puck Rombach

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

The Consensus Clustering problem has been introduced as an effective way to analyze the results of different microarray experiments. The problem consists of looking for a partition that best summarizes a set of input partitions (each…

Data Structures and Algorithms · Computer Science 2009-07-13 Paola Bonizzoni , Gianluca Della Vedova , Riccardo Dondi

The problem of computing the chromatic number of a $P_5$-free graph is known to be NP-hard. In contrast to this negative result, we show that determining whether or not a $P_5$-free graph admits a $k$-colouring, for each fixed number of…

Data Structures and Algorithms · Computer Science 2016-08-14 Chính T. Hoàng , Marcin Kamiński , Vadim Lozin , J. Sawada , X. Shu

Here we study the computational complexity of the constrained synchronization problem for the class of regular commutative constraint languages. Utilizing a vector representation of regular commutative constraint languages, we give a full…

Formal Languages and Automata Theory · Computer Science 2020-09-04 Stefan Hoffmann

Node Kayles is a well-known two-player impartial game on graphs: Given an undirected graph, each player alternately chooses a vertex not adjacent to previously chosen vertices, and a player who cannot choose a new vertex loses the game. The…

Data Structures and Algorithms · Computer Science 2021-07-15 Yasuaki Kobayashi

In the \textsc{Coloring Reconfiguration} problem, we are given two proper $k$-colorings of a graph and asked to decide whether one can be transformed into the other by repeatedly applying a specified recoloring rule, while maintaining a…

Data Structures and Algorithms · Computer Science 2025-11-11 Janosch Fuchs , Rin Saito , Tatsuhiro Suga , Takahiro Suzuki , Yuma Tamura

We study a new modification of the Arrival problem, which allows for nodes that exhibit random as well as controlled behaviour, in addition to switching nodes. We study the computational complexity of these extensions, building on existing…

Computational Complexity · Computer Science 2024-09-17 Thomas Webster

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch