Related papers: Catching a mouse on a tree
We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are…
A tree T is invertible if and only if T has a perfect matching. Godsil considers an invertible tree T and finds that the inverse of the adjacency matrix of T has entries in {0, 1, -1} and is the signed adjacency matrix of a graph which…
In this paper, an stochastic queue core problem on a tree, which seeks to find a core in an M/G/1 operating environment is investigated. Let T = (V,E) be a tree, an stochastic queue core of T is assumed to be a path P, for which the…
Shmuel Gal and Jerome Casas have recently introduced a game theoretic model that combines search and pursuit by a predator for a prey animal. The prey (hider) can hide in a finite number of locations. The predator (searcher) can inspect any…
We consider three probability measures on subsets of edges of a given finite graph $G$, namely those which govern, respectively, a uniform forest, a uniform spanning tree, and a uniform connected subgraph. A conjecture concerning the…
We show that there exists an outerplanar graph on $O(n^{c})$ vertices for $c = \log_2(3+\sqrt{10}) \approx 2.623$ that contains every tree on $n$ vertices as a subgraph. This extends a result of Chung and Graham from 1983 who showed that…
It is known that every graph with n vertices embeds stochastically into trees with distortion $O(\log n)$. In this paper, we show that this upper bound is sharp for a large class of graphs. As this class of graphs contains diamond graphs,…
The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…
Based on decision trees, many fields have arguably made tremendous progress in recent years. In simple words, decision trees use the strategy of "divide-and-conquer" to divide the complex problem on the dependency between input features and…
We prove that if T is a tree on n vertices wih maximum degree D and the edge probability p(n) satisfies: np>c*max{D*logn,n^{\epsilon}} for some constant \epsilon>0, then with high probability the random graph G(n,p) contains a copy of T.…
A group of mobile agents is given a task to explore an edge-weighted graph $G$, i.e., every vertex of $G$ has to be visited by at least one agent. There is no centralized unit to coordinate their actions, but they can freely communicate…
We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
Let $T$ be an oriented tree on $n$ vertices with maximum degree at most $e^{o(\sqrt{\log n})}$. If $G$ is a digraph on $n$ vertices with minimum semidegree $\delta^0(G)\geq(\frac12+o(1))n$, then $G$ contains $T$ as a spanning tree, as…
Lights out is a game that can be played on any simple graph $G$. A configuration assigns one of the two states \emph{on} or \emph{off} to each vertex. For a given configuration, the aim of the game is to turn all vertices \emph{off} by…
We consider a specific random graph which serves as a disordered medium for a particle performing biased random walk. Take a two-sided infinite horizontal ladder and pick a random spanning tree with a certain edge weight $c$ for the…
A subtree of a tree is any induced subgraph that is again a tree (i.e., connected). The mean subtree order of a tree is the average number of vertices of its subtrees. This invariant was first analyzed in the 1980s by Jamison. An intriguing…
Packing graphs is a combinatorial problem where several given graphs are being mapped into a common host graph such that every edge is used at most once. In the planar tree packing problem we are given two trees T1 and T2 on n vertices and…
In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…
A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…