English

Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor

Combinatorics 2022-04-27 v1 Discrete Mathematics

Abstract

We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are restricted, on their turn, to always follow an edge of a shortest path towards the survivor. Let z(G)z(G) be the smallest number of zombies required to catch the survivor on a graph GG with nn vertices. We show that there exist outerplanar graphs and visibility graphs of simple polygons such that z(G)=Θ(n)z(G) = \Theta(n). We also show that there exist maximum-degree-33 outerplanar graphs such that z(G)=Ω(n/log(n))z(G) = \Omega\left(n/\log(n)\right). Let zL(G)z_L(G) be the smallest number of lazy zombies (zombies that can stay still on their turn) required to catch the survivor on a graph GG. We establish that lazy zombies are more powerful than normal zombies but less powerful than cops. We prove that zL(G)=2z_L(G) = 2 for connected outerplanar graphs. We show that zL(G)kz_L(G)\leq k for connected graphs with treedepth kk. This result implies that zL(G)z_L(G) is at most (k+1)logn(k+1)\log n for connected graphs with treewidth kk, O(n)O(\sqrt{n}) for connected planar graphs, O(gn)O(\sqrt{gn}) for connected graphs with genus gg and O(hhn)O(h\sqrt{hn}) for connected graphs with any excluded hh-vertex minor. Our results on lazy zombies still hold when an adversary chooses the initial positions of the zombies.

Keywords

Cite

@article{arxiv.2204.11926,
  title  = {Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor},
  author = {Prosenjit Bose and Jean-Lou De Carufel and Thomas Shermer},
  journal= {arXiv preprint arXiv:2204.11926},
  year   = {2022}
}

Comments

31 pages, 22 figures