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We introduce a GPU-accelerated simulation tool, named Modeling on Shallow Flows with Efficient Simulation for Two-Phase Debris Flows (MoSES_2PDF), of which the input and output data can be linked to the GIS system for engineering…

Computational Engineering, Finance, and Science · Computer Science 2021-04-15 Chi-Jyun Ko , Po-Chih Chen , Hock-Kiet Wong , Yih-Chin Tai

Photorealistic Codec Avatars (PCA), which generate high-fidelity human face renderings, are increasingly being used in Virtual Reality (VR) environments to enable immersive communication and interaction through deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Mingzhi Zhu , Ding Shang , Sai Qian Zhang

CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation. However, 3D surface representations are often required for proper analysis. They can be obtained by post-processing the labeled…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Udaranga Wickramasinghe , Edoardo Remelli , Graham Knott , Pascal Fua

The spatially-varying field of the human visual system has recently received a resurgence of interest with the development of virtual reality (VR) and neural networks. The computational demands of high resolution rendering desired for VR…

Image and Video Processing · Electrical Eng. & Systems 2020-12-17 Elian Malkin , Arturo Deza , Tomaso Poggio

NSGA-III is one of the most widely adopted algorithms for tackling many-objective optimization problems. However, its CPU-based design severely limits scalability and computational efficiency. To address the limitations, we propose…

Neural and Evolutionary Computing · Computer Science 2025-04-09 Hao Li , Zhenyu Liang , Ran Cheng

3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where conditional alpha-blending dominates the computational cost in the rendering pipeline. This paper proposes TC-GS, an algorithm-independent universal…

Graphics · Computer Science 2025-10-14 Zimu Liao , Jifeng Ding , Siwei Cui , Ruixuan Gong , Boni Hu , Yi Wang , Hengjie Li , XIngcheng Zhang , Hui Wang , Rong Fu

With their widespread availability, FPGA-based accelerators cards have become an alternative to GPUs and CPUs to accelerate computing in applications with certain requirements (like energy efficiency) or properties (like fixed-point…

Hardware Architecture · Computer Science 2022-10-20 Tom Vander Aa , Tom Haber , Thomas J. Ashby , Roel Wuyts , Wilfried Verachtert

With the advent of high-performance computing techniques, the data for analysis has grown significantly. Here, graphic processing unit (GPU) based program kernels are discussed to exploit parallelism in the analysis codes specific to…

Computational Physics · Physics 2018-11-07 Gourav Shrivastav , Manish Agarwal

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xianglong He , Junyi Chen , Sida Peng , Di Huang , Yangguang Li , Xiaoshui Huang , Chun Yuan , Wanli Ouyang , Tong He

We demonstrate a GPU-accelerated nested sampling framework for efficient high-dimensional Bayesian inference in cosmology. Using JAX-based neural emulators and likelihoods for cosmic microwave background and cosmic shear analyses, our…

Cosmology and Nongalactic Astrophysics · Physics 2025-10-08 Toby Lovick , David Yallup , Davide Piras , Alessio Spurio Mancini , Will Handley

In this paper, we propose an efficient multi-level convolution architecture for 3D visual grounding. Conventional methods are difficult to meet the requirements of real-time inference due to the two-stage or point-based architecture.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Wenxuan Guo , Xiuwei Xu , Ziwei Wang , Jianjiang Feng , Jie Zhou , Jiwen Lu

Robust high-dimensional data processing has witnessed an exciting development in recent years, as theoretical results have shown that it is possible using convex programming to optimize data fit to a low-rank component plus a sparse outlier…

Computer Vision and Pattern Recognition · Computer Science 2015-04-21 Jun He , Dejiao Zhang , Laura Balzano , Tao Tao

Spatial dataflow architectures such as reconfigurable dataflow accelerators (RDA) can provide much higher performance and efficiency than CPUs and GPUs. In particular, vectorized reconfigurable dataflow accelerators (vRDA) in recent…

Hardware Architecture · Computer Science 2024-02-01 Alexander Rucker , Shiv Sundram , Coleman Smith , Matthew Vilim , Raghu Prabhakar , Fredrik Kjolstad , Kunle Olukotun

We present a novel parallel algorithm for cloth simulation that exploits multiple GPUs for fast computation and the handling of very high resolution meshes. To accelerate implicit integration, we describe new parallel algorithms for sparse…

Graphics · Computer Science 2020-08-05 Cheng Li , Min Tang , Ruofeng Tong , Ming Cai , Jieyi Zhao , Dinesh Manocha

Graphic Processing Units (GPUs) are getting increasingly important as target architectures in scientific High Performance Computing (HPC). NVIDIA established CUDA as a parallel computing architecture controlling and making use of the…

High Energy Physics - Lattice · Physics 2011-05-12 Frank Winter

We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Existing methods reduce the optimization time by decreasing the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Lukas Höllein , Aljaž Božič , Michael Zollhöfer , Matthias Nießner

Significance: Monte Carlo (MC) methods are the gold-standard for modeling light-tissue interactions due to their accuracy. Mesh-based MC (MMC) offers enhanced precision for complex tissue structures using tetrahedral mesh models. Despite…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-01 Shijie Yan , Douglas Dwyer , David R. Kaeli , Qianqian Fang

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

We present an easy-to-use and lightweight surface and volume mesh sampling standalone application tailored for the needs of particle-based simulation. We describe the surface and volume sampling algorithms used in LEAVEN in a…

Graphics · Computer Science 2023-08-04 Alexander Sommer , Ulrich Schwanecke

The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…

Computational Physics · Physics 2009-12-17 Ferenc Molnar , Tamas Szakaly , Robert Meszaros , Istvan Lagzi
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