English

ESCA: Enabling Seamless Codec Avatar Execution through Algorithm and Hardware Co-Optimization for Virtual Reality

Computer Vision and Pattern Recognition 2025-10-30 v1 Artificial Intelligence

Abstract

Photorealistic Codec Avatars (PCA), which generate high-fidelity human face renderings, are increasingly being used in Virtual Reality (VR) environments to enable immersive communication and interaction through deep learning-based generative models. However, these models impose significant computational demands, making real-time inference challenging on resource-constrained VR devices such as head-mounted displays, where latency and power efficiency are critical. To address this challenge, we propose an efficient post-training quantization (PTQ) method tailored for Codec Avatar models, enabling low-precision execution without compromising output quality. In addition, we design a custom hardware accelerator that can be integrated into the system-on-chip of VR devices to further enhance processing efficiency. Building on these components, we introduce ESCA, a full-stack optimization framework that accelerates PCA inference on edge VR platforms. Experimental results demonstrate that ESCA boosts FovVideoVDP quality scores by up to +0.39+0.39 over the best 4-bit baseline, delivers up to 3.36×3.36\times latency reduction, and sustains a rendering rate of 100 frames per second in end-to-end tests, satisfying real-time VR requirements. These results demonstrate the feasibility of deploying high-fidelity codec avatars on resource-constrained devices, opening the door to more immersive and portable VR experiences.

Keywords

Cite

@article{arxiv.2510.24787,
  title  = {ESCA: Enabling Seamless Codec Avatar Execution through Algorithm and Hardware Co-Optimization for Virtual Reality},
  author = {Mingzhi Zhu and Ding Shang and Sai Qian Zhang},
  journal= {arXiv preprint arXiv:2510.24787},
  year   = {2025}
}
R2 v1 2026-07-01T07:10:16.305Z