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We propose a new model of a distributed game, called an ATS game, which is played on a non-deterministic asynchronous transition system -- a natural distributed finite-state device working on Mazurkiewicz traces. This new…

Formal Languages and Automata Theory · Computer Science 2024-10-18 Bharat Adsul , Nehul Jain

Bennett's pebble game was introduced to obtain better time/space tradeoffs in the simulation of standard Turing machines by reversible ones. So far only upper bounds for the tradeoff based on the pebble game have been published. Here we…

Combinatorics · Mathematics 2016-09-06 Emanuel Knill

Mastermind is a popular board game released in 1971, where a codemaker chooses a secret pattern of colored pegs, and a codebreaker has to guess it in several trials. After each attempt, the codebreaker gets a response from the codemaker…

Computer Science and Game Theory · Computer Science 2012-03-15 Giovanni Viglietta

The best arm identification problem requires identifying the best alternative (i.e., arm) in active experimentation using the smallest number of experiments (i.e., arm pulls), which is crucial for cost-efficient and timely decision-making…

Machine Learning · Computer Science 2025-06-17 Kapilan Balagopalan , Tuan Ngo Nguyen , Yao Zhao , Kwang-Sung Jun

We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…

Many games are reliant on creating new and engaging content constantly to maintain the interest of their player-base. One such example are puzzle games, in such it is common to have a recurrent need to create new puzzles. Creating new…

Neural and Evolutionary Computing · Computer Science 2023-02-23 Karine Levonyan , Jesse Harder , Fernando De Mesentier Silva

Inspired by Martin Fr\"anzle's persistent and influential work on capturing and handling delay inherent to cyber-physical systems in the formal verification of such systems, we study timed games where controllable actions do not take effect…

Formal Languages and Automata Theory · Computer Science 2025-02-27 Kim G. Larsen , Martin Zimmermann

Several different "hat games" have recently received a fair amount of attention. Typically, in a hat game, one or more players are required to correctly guess their hat colour when given some information about other players' hat colours.…

Combinatorics · Mathematics 2010-01-22 Maura B. Paterson , Douglas R. Stinson

Inverse braid monoid describes a structure on braids where the number of strings is not fixed. So, some strings of initial $n$ may be deleted. In the paper we show that many properties and objects based on braid groups may be extended to…

Group Theory · Mathematics 2012-02-20 Vladimir V. Vershinin

The depth-bounded fragment of the pi-calculus is an expressive class of systems enjoying decidability of some important verification problems. Unfortunately membership of the fragment is undecidable. We propose a novel type system,…

Logic in Computer Science · Computer Science 2015-02-24 Emanuele D'Osualdo , Luke Ong

Can a problem undecidable with classical resources be decidable with quantum ones? The answer expected is no; as both being Turing theories, they should not solve the Halting problem - a problem unsolvable by any Turing machine. Yet, we…

Quantum Physics · Physics 2021-12-28 Airin Antony

For any time bound f, let H(f) denote the hierarchy conjecture which means that the restriction of the numbers of work tapes of deterministic Turing machines to some b generates an infinite hierarchy of proper subclasses DTIME_b(f) \subset…

Computational Complexity · Computer Science 2013-10-01 Armin Hemmerling

We give a method for constructing an interactive art piece which illustrates two different definitions of the braid groups, along with their faithful action on the free group. The box also demonstrates how all motions of points in the plane…

History and Overview · Mathematics 2026-04-24 Blake K Winter , Amanda Taylor Lipnicki

Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the players, that we call Min, wants to reach a target location while…

Computer Science and Game Theory · Computer Science 2025-03-05 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

In this note we solve the twisted conjugacy problem for braid groups, i.e. we propose an algorithm which, given two braids $u,v\in B_n$ and an automorphism $\phi \in Aut (B_n)$, decides whether $v=(\phi (x))^{-1}ux$ for some $x\in B_n$. As…

Group Theory · Mathematics 2011-05-02 Juan González-Meneses , Enric Ventura

We introduce and investigate the computational complexity of a novel physical problem known as the Pinball Wizard problem. It involves an idealized pinball moving through a maze composed of one-way gates (outswing doors), plane walls,…

Computational Complexity · Computer Science 2025-10-06 Rosemary Adejoh , Andreas Jakoby , Sneha Mohanty , Christian Schindelhauer

We position Turing's result regarding the undecidability of the halting problem as a result about programs rather than machines. The mere requirement that a program of a certain kind must solve the halting problem for all programs of that…

Logic in Computer Science · Computer Science 2010-10-19 J. A. Bergstra , C. A. Middelburg

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…

Formal Languages and Automata Theory · Computer Science 2019-04-18 Dmitry Chistikov , Mikhail Vyalyi

In this article, we propose the approach to procedural optimization of a neural network, based on the combination of information theory and braid theory. The network studied in the article implemented with the intersections between the…

Neural and Evolutionary Computing · Computer Science 2021-04-21 Olga Lukyanova , Oleg Nikitin , Alex Kunin

The topological model for quantum computation is an inherently fault-tolerant model built on anyons in topological phases of matter. A key role is played by the braid group, and in this survey we focus on a selection of ways that the…

Quantum Physics · Physics 2022-08-26 Eric C. Rowell