Related papers: Braid is undecidable
Probabilistic circuits (PCs) are a unifying representation for probabilistic models that support tractable inference. Numerous applications of PCs like controllable text generation depend on the ability to efficiently multiply two circuits.…
Evolutionary game theory has been an important tool for describing economic and social behaviour for decades. Approximate mean value equations describing the time evolution of strategy concentrations can be derived from the players'…
The inner alignment problem, which asserts whether an arbitrary artificial intelligence (AI) model satisfices a non-trivial alignment function of its outputs given its inputs, is undecidable. This is rigorously proved by Rice's theorem,…
Machine learning researchers and practitioners steadily enlarge the multitude of successful learning models. They achieve this through in-depth theoretical analyses and experiential heuristics. However, there is no known general-purpose…
This paper goes back to Turing (1936) and treats his machine as a cognitive model (W,D,B), where W is an "external world" represented by memory device (the tape divided into squares), and (D,B) is a simple robot that consists of the…
We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…
We present a generalization of standard Turing machines based on allowing unusual tapes. We present a set of reasonable constraints on tape geometry and classify all tapes conforming to these constraints. Surprisingly, this generalization…
When the inverse of an algorithm is well-defined -- that is, when its output can be deterministically transformed into the input producing it -- we say that the algorithm is invertible. While one can describe an invertible algorithm using a…
We prove the existence of an algorithm which solves the reducibility problem in braid groups and runs in quadratic time with respect to the braid length for any fixed braid index.
Let V be the 7-dimensional irreducible representation of the quantum group U_q(g_2). For each n, there is a map from the braid group B_n to the endomorphism algebra of the n-th tensor power of V, given by R-matrices. We can extend this…
Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…
This paper shows that the programming model of Babbage's Analytical Engine, although unconventional, can be harnessed in order to simulate indirect addressing, a capability that was not included in the original instruction set. That is, in…
We prove the undecidability of determining whether a Turing machine yields an eventually periodic trajectory. From this, we deduce the undecidability of orbit finiteness in the polynomial dynamical system on infinite tuples of integers.
In this article, we will show that uncomputability is a relative property not only of oracle Turing machines, but also of subrecursive classes. We will define the concept of a Turing submachine, and a recursive relative version for the Busy…
We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton, and one of the players can elapse time. We perform a systematic study of synthesis…
We introduce the first complete formal solution to corrigibility in the off-switch game, with provable guarantees in multi-step, partially observed environments. Our framework consists of five *structurally separate* utility heads --…
We suggest a new algorithm for finding a canonical representative of a given braid, and also for the harder problem of finding a $\sigma_1$-consistent representative. We conjecture that the algorithm is quadratic-time. We present numerical…
Multiway Turing machines (also known as nondeterministic Turing machines or NDTMs) with explicit, simple rules are studied. Even very simple rules are found to generate complex behavior, characterized by complex multiway graphs, that can be…
The Ordinal Folding Index (OFI) is a new, fully computable yard-stick that measures how many rounds of self-reference a statement, protocol or position must unfold before its truth or outcome stabilises. By turning this abstract 'fold-back'…
We study the question of what is computable by Turing machines equipped with time travel into the past; i.e., with Deutschian closed timelike curves (CTCs) having no bound on their width or length. An alternative viewpoint is that we study…