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This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…
The graphical notion of effective resistance has found wide-ranging applications in many areas of pure mathematics, applied mathematics and control theory. By the nature of its construction, effective resistance can only be computed in…
Graph minors are a primary tool in understanding the structure of undirected graphs, with many conceptual and algorithmic implications. We propose new variants of \emph{directed graph minors} and \emph{directed graph embeddings}, by…
We study a special kind of bounds (so called forbidden subgraph bounds, cf. Feige, Verbitsky '02) for parallel repetition of multi-prover games. First, we show that forbidden subgraph upper bounds for $r \ge 3$ provers imply the same bounds…
Consider the balanced Ramsey game, in which a player has r colors and where in each step r random edges of an initially empty graph on n vertices are presented. The player has to immediately assign a different color to each edge and her…
We study the conditions under which the iterated elimination of strictly dominated strategies is order independent and we identify a class of discontinuous games for which order does not matter. In this way, we answer the open problem…
Let G=(V,E) be a graph with f:V\to Z_+ a function assigning degree bounds to vertices. We present the first efficient algebraic algorithm to find an f-factor. The time is \tilde{O}(f(V)^{\omega}). More generally for graphs with integral…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between…
We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique…
For graphs $G$ and $H$, we say that $G$ is $H$-free if no induced subgraph of $G$ is isomorphic to $H$, and that $G$ is $H$-induced-saturated if $G$ is $H$-free but removing or adding any edge in $G$ creates an induced copy of $H$. A full…
In a graph, a watchman's walk is a minimum closed dominating walk. Given a graph $G$ and a single watchman, the length of a watchman's walk in $G$ (the watchman number) is denoted by $w(G)$ and the typical goals of the watchman's walk…
Domination game [SIAM J.\ Discrete Math.\ 24 (2010) 979--991] and total domination game [Graphs Combin.\ 31 (2015) 1453--1462] are by now well established games played on graphs by two players, named Dominator and Staller. In this paper,…
The study of combinatorial games is intimately tied to the study of graphs, as any game can be realized as a directed graph in which players take turns traversing the edges until reaching a sink. However, there have heretofore been few…
We study a family of generalizations of Edge Dominating Set on directed graphs called Directed $(p,q)$-Edge Dominating Set. In this problem an arc $(u,v)$ is said to dominate itself, as well as all arcs which are at distance at most $q$…
A tournament is an orientation of a graph. Vertices are players and edges are games, directed away from the winner. Kannan, Tetali and Vempala and McShine showed that tournaments with given score sequence can be rapidly sampled, via simple…
A new class of multi-player competitive stochastic games in discrete-time with an affine specification of the redistribution of payoffs at exercise is proposed and examined. Our games cover as a very special case the classic two-person…
With the advance of complex large-scale networks, it is becoming increasingly important to understand how selfish and spatially distributed individuals will share network resources without centralized coordinations. In this paper, we…
An extension of an induced path $P$ in a graph $G$ is an induced path $P'$ such that deleting the endpoints of $P'$ results in $P$. An induced path in a graph is said to be avoidable if each of its extensions is contained in an induced…
We investigate the complexity of finding a winning strategy for the mis\`ere version of three games played on graphs : two variants of the game $\text{NimG}$, introduced by Stockmann in 2004 and the game $\text{Vertex Geography}$ on both…