Related papers: New $\mathcal{F}$-Saturation Games on Directed Gra…
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…
We present and study a variant of the mean payoff games introduced by A. Ehrenfeucht and J. Mycielski. In this version, the second player makes an infinite sequence of moves only after the first player's sequence of moves has been decided…
Given a graph $F$, we define $\operatorname{ex}(G_{n,p},F)$ to be the maximum number of edges in an $F$-free subgraph of the random graph $G_{n,p}$. Very little is known about $\operatorname{ex}(G_{n,p},F)$ when $F$ is bipartite, with…
In this paper I study the natural selection between two games to determine, which game will dominate in the community as a result of natural selection. The formalization of this question in the form of a parametrized game and the…
We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…
The replacement paths problem for directed graphs is to find for given nodes s and t and every edge e on the shortest path between them, the shortest path between s and t which avoids e. For unweighted directed graphs on n vertices, the…
Positional games have been introduced by Hales and Jewett in 1963 and have been extensively investigated in the literature since then. These games are played on a hypergraph where two players alternately select an unclaimed vertex of it. In…
We prove that there exists a function $f:\mathbb{N}\rightarrow \mathbb{R}$ such that every directed graph $G$ contains either $k$ directed odd cycles where every vertex of $G$ is contained in at most two of them, or a set of at most $f(k)$…
Given a graph $F$ and a positive integer $n$, the weak $F$-saturation number $\mathrm{wsat}(K_n,F)$ is the minimum number of edges in a graph $H$ on $n$ vertices such that the edges missing in $H$ can be added, one at a time, so that every…
Given a graph $G$ and a family of graphs $\cal F$, an $\cal F$-isolating set, as introduced by Caro and Hansberg, is any set $S\subset V(G)$ such that $G - N[S]$ contains no member of $\cal F$ as a subgraph. In this paper, we introduce a…
In the graph avoidance game two players alternatingly color edges of a graph G in red and in blue respectively. The player who first creates a monochromatic subgraph isomorphic to a forbidden graph F loses. A symmetric strategy of the…
In this paper, we study $(1 : b)$ Avoider-Enforcer games played on the edge set of the complete graph on $n$ vertices. For every constant $k\geq 3$ we analyse the $k$-star game, where Avoider tries to avoid claiming $k$ edges incident to…
In 2010, Bre\v{s}ar, Klav\v{z}ar and Rall introduced the optimization variant of the graph domination game and the game domination number, which was proved PSPACE-hard by Bre\v{s}ar et al. in 2016. In 2024, Leo Versteegen obtained the…
Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…
We introduce a class of cooperative games induced by weighted directed graphs. Specifically, the coalitional value combines an internal interaction term given by the induced subgraph game with an external component based on minimal incoming…
The guessing game introduced by Riis is a variant of the "guessing your own hats" game and can be played on any simple directed graph G on n vertices. For each digraph G, it is proved that there exists a unique guessing number gn(G)…
The concept of avoidable paths in graphs was introduced by Beisegel, Chudnovsky, Gurvich, Milani\v{c}, and Servatius in 2019 as a common generalization of avoidable vertices and simplicial paths. In 2020, Bonamy, Defrain, Hatzel, and…
A graph $G$ is called $H$-induced-saturated if $G$ does not contain an induced copy of $H$, but removing any edge from $G$ creates an induced copy of $H$ and adding any edge of $G^{c}$ to $G$ creates an induced copy of $H$. Martin and Smith…
A graph $G$ is $F$-saturated if it does not contain any copy of $F$, but the addition of any missing edge in $G$ creates at least one copy of $F$. Inspired by work of Alon and Shikhelman regarding a similar question for $F$-free graphs,…
For any graph $F$ and any integer $r\geq 2$, the \emph{online vertex-Ramsey density of $F$ and $r$}, denoted $m^*(F,r)$, is a parameter defined via a deterministic two-player Ramsey-type game (Painter vs.\ Builder). This parameter was…