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We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

Logic · Mathematics 2020-05-22 Lauri Hella , Antti Kuusisto , Raine Rönnholm

Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the…

Computer Science and Game Theory · Computer Science 2015-05-08 Luis E. Ortiz

Given a family of graphs $\mathcal{F}$, a graph $G$ is said to be $\mathcal{F}$-saturated if $G$ does not contain a copy of $F$ as a subgraph for any $F\in\mathcal{F}$, but the addition of any edge $e\notin E(G)$ creates at least one copy…

Combinatorics · Mathematics 2025-03-24 Yue Ma

Cat-and-mouse is a two-player game on a finite graph. Chandra and Stockmeyer showed cat-and-mouse is P-complete on directed graphs. We show cat-and-mouse is P-complete on undirected graphs. To our knowledge, no proof of the directed case…

Computational Complexity · Computer Science 2015-11-04 Arefin Huq

Since its introduction as a Maker-Breaker positional game by Duch\^ene et al. in 2020, the Maker-Breaker domination game has become one of the most studied positional games on vertices. In this game, two players, Dominator and Staller,…

Combinatorics · Mathematics 2026-01-14 Guillaume Bagan , Mathieu Hilaire , Nacim Oijid , Aline Parreau

We consider generalisations of tree width to directed graphs, that attracted much attention in the last fifteen years. About their relative strength with respect to "bounded width in one measure implies bounded width in the other" many…

Discrete Mathematics · Computer Science 2014-08-21 Łukasz Kaiser , Stephan Kreutzer , Roman Rabinovich , Sebastian Siebertz

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

A graph $G$ is said to be $F$-free, if $G$ does not contain any copy of $F$. $G$ is said to be $F$-semi-saturated, if the addition of any nonedge $e \not \in E(G)$ would create a new copy of $F$ in $G+e$. $G$ is said to be $F$-saturated, if…

Combinatorics · Mathematics 2025-04-23 Yanzhe Qiu , Zhen He , Mei Lu , Yiduo Xu

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

Logic in Computer Science · Computer Science 2020-09-24 Lauri Hella , Antti Kuusisto , Raine Rönnholm

The Fr\'echet distance is a distance measure between trajectories in $\Bbb{R}^d$ or walks in a graph $G$. Given constant-time shortest path queries, the Discrete Fr\'echet distance $D_G(P, Q)$ between two walks $P$ and $Q$ can be computed…

Computational Geometry · Computer Science 2025-07-08 Ivor van der Hoog , Thijs van der Horst , Eva Rotenberg , Lasse Wulf

Finding a simple path of even length between two designated vertices in a directed graph is a fundamental NP-complete problem known as the EvenPath problem. Nedev proved in 1999, that for directed planar graphs, the problem can be solved in…

Data Structures and Algorithms · Computer Science 2024-07-02 Archit Chauhan , Samir Datta , Chetan Gupta , Vimal Raj Sharma

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

We introduce a novel technique to give bounds to the entangled value of non-local games. The technique is based on a class of graphs used by Cabello, Severini and Winter in 2010. The upper bound uses the famous Lov\'asz theta number and is…

Quantum Physics · Physics 2015-03-02 André Chailloux , Laura Mančinska , Giannicola Scarpa , Simone Severini

A graph $G$ is called $F$-saturated if $G$ does not contain $F$ as a subgraph (not necessarily induced) but the addition of any missing edge to $G$ creates a copy of $F$. The saturation number of $F$, denoted by $sat(n,F)$, is the minimum…

Combinatorics · Mathematics 2022-11-17 Shenwei Huang , Hui Lei , Yongtang Shi , Junxue Zhang

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

Computational Complexity · Computer Science 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

Directed graphs naturally model systems with asymmetric, ordered relationships, essential to applications in biology, transportation, social networks, and visual understanding. Generating such graphs enables tasks such as simulation, data…

Machine Learning · Computer Science 2026-02-20 Alba Carballo-Castro , Manuel Madeira , Yiming Qin , Dorina Thanou , Pascal Frossard

Given a graph $F$, a graph $G$ is weakly $F$-saturated if all non-edges of $G$ can be added in some order so that each new edge introduces a copy of $F$. The weak saturation number $\operatorname{wsat}(n, F)$ is the minimum number of edges…

Combinatorics · Mathematics 2026-02-10 Ruben Ascoli , Xiaoyu He

In this paper we consider the problem of graph-based transductive classification, and we are particularly interested in the directed graph scenario which is a natural form for many real world applications. Different from existing research…

Computer Vision and Pattern Recognition · Computer Science 2014-03-19 Jaydeep De , Xiaowei Zhang , Li Cheng

We consider the following combinatorial game: two players, Fast and Slow, claim $k$-element subsets of $[n]=\{1,2,...,n\}$ alternately, one at each turn, such that both players are allowed to pick sets that intersect all previously claimed…

Combinatorics · Mathematics 2014-01-07 Balazs Patkos , Mate Vizer