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Related papers: Reachability in succinct one-counter games

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Bertrand et al. [1] (LMCS 2019) describe two-player zero-sum games in which one player tries to achieve a reachability objective in $n$ games (on the same finite arena) simultaneously by broadcasting actions, and where the opponent has full…

Logic in Computer Science · Computer Science 2019-09-17 Corto Mascle , Mahsa Shirmohammadi , Patrick Totzke

In the allocation of indivisible goods, a prominent fairness notion is envy-freeness up to one good (EF1). We initiate the study of reachability problems in fair division by investigating the problem of whether one EF1 allocation can be…

Computer Science and Game Theory · Computer Science 2024-11-19 Ayumi Igarashi , Naoyuki Kamiyama , Warut Suksompong , Sheung Man Yuen

In this paper we study reachability verification problems of stochastic discrete-time dynamical systems over the infinite time horizon. The reachability verification of interest in this paper is to certify specified lower and upper bounds…

Systems and Control · Electrical Eng. & Systems 2023-02-21 Bai Xue

We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our…

Computer Science and Game Theory · Computer Science 2014-05-20 Aviad Rubinstein

Hamilton-Jacobi reachability (HJR) is an exciting framework used for control of safety-critical systems with nonlinear and possibly uncertain dynamics. However, HJR suffers from the curse of dimensionality, with computation times growing…

Systems and Control · Electrical Eng. & Systems 2025-03-19 Dylan Hirsch , Sylvia Herbert

Boolean programs with multiple recursive threads can be captured as pushdown automata with multiple stacks. This model is Turing complete, and hence, one is often interested in analyzing a restricted class that still captures useful…

Formal Languages and Automata Theory · Computer Science 2020-05-06 S. Akshay , Paul Gastin , S Krishna , Sparsa Roychowdhury

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

Computer Science and Game Theory · Computer Science 2010-06-24 Michael Ummels , Dominik Wojtczak

Multi-pushdown systems are a standard model for concurrent recursive programs, but they have an undecidable reachability problem. Therefore, there have been several proposals to underapproximate their sets of runs so that reachability in…

Formal Languages and Automata Theory · Computer Science 2021-08-03 Aneesh K. Shetty , S. Krishna , Georg Zetzsche

In this paper, the reachability of dimension-bounded linear systems is investigated.Since state dimensions of dimension-bounded linear systems vary with time, the expression of state dimension at each time is provided.A method for judging…

Systems and Control · Electrical Eng. & Systems 2021-09-21 Yiliang Li , Haitao Li , Jun-e Feng , Jinjin Li

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

Computational Complexity · Computer Science 2010-01-20 Arno Pauly

We consider the model of one-dimensional Pushdown Vector Addition Systems (1-PVAS), a fundamental computational model simulating both recursive and concurrent behaviours. Our main result is decidability of the reachability problem for…

Formal Languages and Automata Theory · Computer Science 2024-11-05 Clotilde Bizière , Wojciech Czerwiński

In this note, we consider the problem of choosing which nodes of a linear dynamical system should be actuated so that the state transfer from the system's initial condition to a given final state is possible. Assuming a standard complexity…

Systems and Control · Computer Science 2018-02-22 Ali Jadbabaie , Alexander Olshevsky , George J. Pappas , Vasileios Tzoumas

In this paper we propose augmented interval Markov chains (AIMCs): a generalisation of the familiar interval Markov chains (IMCs) where uncertain transition probabilities are in addition allowed to depend on one another. This new model…

Computational Complexity · Computer Science 2017-01-12 Ventsislav Chonev

Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…

Computer Science and Game Theory · Computer Science 2025-06-16 Pete Austin , Nicolas Mazzocchi , Sougata Bose , Patrick Totzke

We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stochastic games played on the transition graph of classic…

Computer Science and Game Theory · Computer Science 2010-09-29 Tomáš Brázdil , Václav Brožek , Kousha Etessami

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

Computer Science and Game Theory · Computer Science 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

Blackwell approachability, regret minimization and calibration are three criteria evaluating a strategy (or an algorithm) in different sequential decision problems, or repeated games between a player and Nature. Although they have at first…

Computer Science and Game Theory · Computer Science 2013-01-15 Vianney Perchet

This paper investigates one-step backward reachability for uncertain max-plus linear systems with additive disturbances. Given a target set, the problem is to compute the set of states from which there exists an admissible control input…

Systems and Control · Electrical Eng. & Systems 2026-03-31 Yuda Li , Xiang Yin

Reachability analysis is a critical tool for the formal verification of dynamical systems and the synthesis of controllers for them. Due to their computational complexity, many reachability analysis methods are restricted to systems with…

Systems and Control · Electrical Eng. & Systems 2020-07-14 Alex Devonport , Mahmoud Khaled , Murat Arcak , Majid Zamani

We propose a classification of measurement apparatuses based on their reliability and accessibility. Our notion of reliability parameterises the possibility of getting unexpected wrong results when using the apparatus in a given time…

Quantum Physics · Physics 2024-07-26 Nicola Pranzini , Paola Verrucchi