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Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…

Human-Computer Interaction · Computer Science 2024-04-23 Stine S. Johansen , Yanto Browning , Anthony Brumpton , Jared Donovan , Markus Rittenbruch

This paper demonstrates emergence of computational creativity in the field of music. Different aspects of creativity such as producer, process, product and press are studied and formulated. Different notions of computational creativity such…

Sound · Computer Science 2019-04-30 Subodh Deolekar , Siby Abraham

Spatial audio offers more immersive video consumption experiences to viewers; however, creating and editing spatial audio often expensive and requires specialized equipment and skills, posing a high barrier for amateur video creators. We…

Human-Computer Interaction · Computer Science 2024-04-24 Zheng Ning , Zheng Zhang , Jerrick Ban , Kaiwen Jiang , Ruohong Gan , Yapeng Tian , Toby Jia-Jun Li

This paper introduces a novel recurrent model for music composition that is tailored to the structure of polyphonic music. We propose an efficient new conditional probabilistic factorization of musical scores, viewing a score as a…

Sound · Computer Science 2019-11-28 John Thickstun , Zaid Harchaoui , Dean P. Foster , Sham M. Kakade

Designing successful interactions requires identifying optimal design parameters. To do so, designers often conduct iterative user testing and exploratory trial-and-error. This involves balancing multiple objectives in a high-dimensional…

Human-Computer Interaction · Computer Science 2025-08-25 Ryogo Niwa , Shigeo Yoshida , Yuki Koyama , Yoshitaka Ushiku

We present a case study of an iterative design process that includes a conversation analyst. We discuss potential benefits of conversation analysis for design, and we describe our strategies for integrating the conversation analyst in the…

Human-Computer Interaction · Computer Science 2007-05-23 Allison Woodruff , Margaret H. Szymanski , Rebecca E. Grinter , Paul M. Aoki

Launchpad is a musical instrument that allows users to create and perform music by pressing illuminated buttons. To assist and inspire the design of the Launchpad light effect, and provide a more accessible approach for beginners to create…

Sound · Computer Science 2025-10-09 Siting Xu , Yolo Yunlong Tang , Feng Zheng

An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…

We present a computational assessment system that promotes the learning of basic rhythmic patterns. The system is capable of generating multiple rhythmic patterns with increasing complexity within various cycle lengths. For a generated…

Multimedia · Computer Science 2021-09-10 Noel Alben , Ranjani H. G

One way of expressing an environmental sound is using vocal imitations, which involve the process of replicating or mimicking the rhythm and pitch of sounds by voice. We can effectively express the features of environmental sounds, such as…

The Dynamic Saliency Prediction (DSP) task simulates the human selective attention mechanism to perceive the dynamic scene, which is significant and imperative in many vision tasks. Most of existing methods only consider visual cues, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Hailong Ning , Bin Zhao , Zhanxuan Hu , Lang He , Ercheng Pei

We present a novel learning-based modal sound synthesis approach that includes a mixed vibration solver for modal analysis and an end-to-end sound radiation network for acoustic transfer. Our mixed vibration solver consists of a 3D sparse…

Sound · Computer Science 2022-05-31 Xutong Jin , Sheng Li , Guoping Wang , Dinesh Manocha

The field of Text-to-Speech has experienced huge improvements last years benefiting from deep learning techniques. Producing realistic speech becomes possible now. As a consequence, the research on the control of the expressiveness,…

Computation and Language · Computer Science 2019-03-28 Noé Tits , Fengna Wang , Kevin El Haddad , Vincent Pagel , Thierry Dutoit

Machine learning is the capacity of a computational system to learn structures from datasets in order to make predictions on newly seen data. Such an approach offers a significant advantage in music scenarios in which musicians can teach…

Human-Computer Interaction · Computer Science 2016-11-03 Rebecca Fiebrink , Baptiste Caramiaux

This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-01 Eloi Moliner , Vesa Välimäki

In this paper, we have defined a novel task of affective feedback synthesis that deals with generating feedback for input text & corresponding image in a similar way as humans respond towards the multimodal data. A feedback synthesis system…

Multimedia · Computer Science 2022-04-01 Puneet Kumar , Gaurav Bhat , Omkar Ingle , Daksh Goyal , Balasubramanian Raman

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality. However, they are challenging to set up, fatiguing for users, and expensive. In…

Audio and Speech Processing · Electrical Eng. & Systems 2021-12-22 Pranay Manocha , Anurag Kumar , Buye Xu , Anjali Menon , Israel D. Gebru , Vamsi K. Ithapu , Paul Calamia

This paper introduces a novel interface for experiencing music through haptic impulses to the palm of the hand. It presents a practical implementation of the system exploring the realm of musical haptics through the translation of MIDI data…

Human-Computer Interaction · Computer Science 2024-08-14 Raj Varshith Moora , Gowdham Prabhakar

The ultimate purpose of generative music AI is music production. The studio-lab, a social form within the art-science branch of cross-disciplinarity, is a way to advance music production with AI music models. During a studio-lab experiment…

Sound · Computer Science 2026-05-18 Emmanuel Deruty , Maarten Grachten
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