Related papers: Approximating the Regular Graphic TSP in near line…
Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper…
In this paper, we present a new randomized $O(1)$-approximation algorithm for the All-Pairs Shortest Paths (APSP) problem in weighted undirected graphs that runs in just $O(\log \log \log n)$ rounds in the Congested-Clique model. Before our…
In the Traveling Salesperson Problem (TSP) we are given a list of locations and the distances between each pair of them. The goal is to find the shortest possible tour that visits each location exactly once and returns to the starting…
We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…
Consider the following "local" cut-detection problem in a directed graph: We are given a seed vertex $x$ and need to remove at most $k$ edges so that at most $\nu$ edges can be reached from $x$ (a "local" cut) or output $\bot$ to indicate…
Vizing's celebrated theorem states that every simple graph with maximum degree $\Delta$ admits a $(\Delta+1)$ edge coloring which can be found in $O(m \cdot n)$ time on $n$-vertex $m$-edge graphs. This is just one color more than the…
In recent years, the problem of computing the frequencies of the induced $k$-vertex subgraphs of a graph, or \emph{$k$-graphlets}, has become central. One approach for this problem is to sample $k$-graphlets randomly. Classic algorithms for…
We present a physics inspired heuristic method for solving combinatorial optimization problems. Our approach is specifically motivated by the desire to avoid trapping in metastable local minima- a common occurrence in hard problems with…
Given query access to an undirected graph $G$, we consider the problem of computing a $(1\pm\epsilon)$-approximation of the number of $k$-cliques in $G$. The standard query model for general graphs allows for degree queries, neighbor…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
We give a constant-factor approximation algorithm for the asymmetric traveling salesman problem (ATSP). Our approximation guarantee is analyzed with respect to the standard LP relaxation, and thus our result confirms the conjectured…
Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is…
Given a set $P$ of $n$ points with their pairwise distances, the traveling salesman problem (TSP) asks for a shortest tour that visits each point exactly once. A TSP instance is rectilinear when the points lie in the plane and the distance…
We provide a deterministic $\tilde{O}(\log N)$-space algorithm for estimating random walk probabilities on undirected graphs, and more generally Eulerian directed graphs, to within inverse polynomial additive error…
In this paper, we design efficient algorithms to approximately count the number of edges of a given $k$-hypergraph, and to sample an approximately uniform random edge. The hypergraph is not given explicitly, and can be accessed only through…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
The aim of the paper is to compare different approximation algorithms for the travelling salesperson problem. We pick the most popular and widespread methods known in the literature and contrast them with a novel approach (the polygonal…
The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in tournament timetabling, which asks us to design a double round-robin schedule such that the total traveling distance of all $n$ teams is minimized under the…
The random order graph streaming model has received significant attention recently, with problems such as matching size estimation, component counting, and the evaluation of bounded degree constant query testable properties shown to admit…
We give an algorithm which for an input planar graph $G$ of $n$ vertices and integer $k$, in $\min\{O(n\log^3n),O(nk^2)\}$ time either constructs a branch-decomposition of $G$ with width at most $(2+\delta)k$, $\delta>0$ is a constant, or a…